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Add expansion gating for zoning
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@ -117,7 +117,7 @@ SET(repositories
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repositories/spawngroup_repository.h
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repositories/tradeskill_recipe_repository.h
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repositories/instance_list_repository.h
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)
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repositories/zone_repository.h)
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SET(common_headers
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any.h
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@ -62,8 +62,10 @@ namespace Expansion {
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static const char *ExpansionName[ExpansionNumber::MaxId] = {
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"Classic",
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"The Ruins of Kunark",
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"The Shards of Velious",
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"The Shadows of Luclin",
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"The Planes of Power",
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"The Legacy of Ykesha",
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"Lost Dungeons of Norrath",
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"Gates of Discord",
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"Omens of War",
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1054
common/repositories/zone_repository.h
Normal file
1054
common/repositories/zone_repository.h
Normal file
File diff suppressed because it is too large
Load Diff
@ -58,6 +58,7 @@ namespace WorldserverCommandHandler {
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function_map["database:schema"] = &WorldserverCommandHandler::DatabaseGetSchema;
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function_map["database:dump"] = &WorldserverCommandHandler::DatabaseDump;
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function_map["test:test"] = &WorldserverCommandHandler::TestCommand;
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function_map["test:expansion"] = &WorldserverCommandHandler::ExpansionTestCommand;
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function_map["test:repository"] = &WorldserverCommandHandler::TestRepository;
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EQEmuCommand::HandleMenu(function_map, cmd, argc, argv);
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@ -291,6 +292,22 @@ namespace WorldserverCommandHandler {
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return;
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}
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}
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/**
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* @param argc
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* @param argv
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* @param cmd
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* @param description
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*/
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void ExpansionTestCommand(int argc, char **argv, argh::parser &cmd, std::string &description)
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{
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description = "Expansion test command";
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if (cmd[{"-h", "--help"}]) {
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return;
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}
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if (!RuleManager::Instance()->LoadRules(&database, "default", false)) {
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LogInfo("No rule set configured, using default rules");
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}
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@ -405,4 +422,4 @@ namespace WorldserverCommandHandler {
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}
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}
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}
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@ -32,6 +32,7 @@ namespace WorldserverCommandHandler {
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void DatabaseGetSchema(int argc, char **argv, argh::parser &cmd, std::string &description);
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void DatabaseDump(int argc, char **argv, argh::parser &cmd, std::string &description);
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void TestCommand(int argc, char **argv, argh::parser &cmd, std::string &description);
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void ExpansionTestCommand(int argc, char **argv, argh::parser &cmd, std::string &description);
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void TestRepository(int argc, char **argv, argh::parser &cmd, std::string &description);
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};
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@ -90,6 +90,9 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#else
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#include <pthread.h>
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#include "../common/unix.h"
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#include "../common/content/world_content_service.h"
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#endif
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volatile bool RunLoops = true;
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@ -107,6 +110,7 @@ TaskManager *taskmanager = 0;
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NpcScaleManager *npc_scale_manager;
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QuestParserCollection *parse = 0;
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EQEmuLogSys LogSys;
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WorldContentService content_service;
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const SPDat_Spell_Struct* spells;
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int32 SPDAT_RECORDS = -1;
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const ZoneConfig *Config;
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@ -392,6 +396,14 @@ int main(int argc, char** argv) {
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LogInfo("Initialized dynamic dictionary entries");
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}
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content_service.SetCurrentExpansion(RuleI(Expansion, CurrentExpansion));
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LogInfo(
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"Current expansion is [{}] ({})",
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content_service.GetCurrentExpansion(),
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Expansion::ExpansionName[content_service.GetCurrentExpansion()]
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);
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#ifdef BOTS
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LogInfo("Loading bot commands");
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int botretval = bot_command_init();
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@ -35,6 +35,9 @@ extern QueryServ* QServ;
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extern WorldServer worldserver;
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extern Zone* zone;
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#include "../common/repositories/zone_repository.h"
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#include "../common/content/world_content_service.h"
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void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
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#ifdef BOTS
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@ -284,6 +287,29 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
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//TODO: ADVENTURE ENTRANCE CHECK
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/**
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* Expansion check
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*/
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auto zones = ZoneRepository::GetWhere(
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fmt::format(
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"expansion <= {} AND short_name = '{}'",
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(content_service.GetCurrentExpansion() + 1),
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target_zone_name
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)
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);
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LogInfo(
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"Checking zone request [{}] for expansion [{}] ({}) success [{}]",
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target_zone_name,
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(content_service.GetCurrentExpansion() + 1),
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Expansion::ExpansionName[content_service.GetCurrentExpansion()],
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!zones.empty() ? "true" : "false"
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);
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if (zones.empty()) {
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myerror = ZONE_ERROR_NOEXPANSION;
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}
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if(myerror == 1) {
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//we have successfully zoned
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DoZoneSuccess(zc, target_zone_id, target_instance_id, dest_x, dest_y, dest_z, dest_h, ignorerestrictions);
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@ -530,7 +556,7 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
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heading = m_pp.binds[0].heading;
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zonesummon_ignorerestrictions = 1;
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LogDebug("Player [{}] has died and will be zoned to bind point in zone: [{}] at LOC x=[{}], y=[{}], z=[{}], heading=[{}]",
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LogDebug("Player [{}] has died and will be zoned to bind point in zone: [{}] at LOC x=[{}], y=[{}], z=[{}], heading=[{}]",
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GetName(), pZoneName, m_pp.binds[0].x, m_pp.binds[0].y, m_pp.binds[0].z, m_pp.binds[0].heading);
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break;
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case SummonPC:
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@ -539,8 +565,8 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
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SetHeading(heading);
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break;
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case Rewind:
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LogDebug("[{}] has requested a /rewind from [{}], [{}], [{}], to [{}], [{}], [{}] in [{}]", GetName(),
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m_Position.x, m_Position.y, m_Position.z,
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LogDebug("[{}] has requested a /rewind from [{}], [{}], [{}], to [{}], [{}], [{}] in [{}]", GetName(),
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m_Position.x, m_Position.y, m_Position.z,
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m_RewindLocation.x, m_RewindLocation.y, m_RewindLocation.z, zone->GetShortName());
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m_ZoneSummonLocation = glm::vec3(x, y, z);
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m_Position = glm::vec4(m_ZoneSummonLocation, 0.0f);
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