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[Quest API] Add EVENT_LOOT_ADDED to Perl/Lua (#3739)
* [Quest API] Add EVENT_ADDED_LOOT to Perl/Lua # Perl - Add `EVENT_ADDED_LOOT`. - Exports `$item`, `$item_id`, `$item_name`, `$item_charges`, `$augment_one`, `$augment_two`, `$augment_three`, `$augment_four`, `$augment_five`, and `$augment_six`. # Lua - Add `event_added_loot`. - Exports `e.item`, `e.item_id`, `e.item_name`, `e.item_charges`, `e.augment_one`, `e.augment_two`, `e.augment_three`, `e.augment_four`, `e.augment_five`, and `e.augment_six`. # Notes - Allows operators to perform events when loot is added to an NPC, such as removing the loot or keeping track of it. * Update lua_parser_events.cpp * Rename event. * loot_added * AddItem changese
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@@ -6609,7 +6609,8 @@ luabind::scope lua_register_events() {
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luabind::value("memorize_spell", static_cast<int>(EVENT_MEMORIZE_SPELL)),
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luabind::value("unmemorize_spell", static_cast<int>(EVENT_UNMEMORIZE_SPELL)),
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luabind::value("scribe_spell", static_cast<int>(EVENT_SCRIBE_SPELL)),
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luabind::value("unscribe_spell", static_cast<int>(EVENT_UNSCRIBE_SPELL))
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luabind::value("unscribe_spell", static_cast<int>(EVENT_UNSCRIBE_SPELL)),
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luabind::value("loot_added", static_cast<int>(EVENT_LOOT_ADDED))
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)];
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}
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