From c1aa3e7056c983903555e2488e6060e48406e151 Mon Sep 17 00:00:00 2001 From: Kinglykrab <89047260+Kinglykrab@users.noreply.github.com> Date: Fri, 6 May 2022 20:26:39 -0400 Subject: [PATCH] [Commands] Cleanup #reloadallrules Command. (#2121) * [Commands] Cleanup #reloadallrules Command. - Cleanup messages. * Typo. --- zone/command.cpp | 2 +- zone/gm_commands/reloadallrules.cpp | 11 ++++------- zone/worldserver.cpp | 4 ++-- 3 files changed, 7 insertions(+), 10 deletions(-) diff --git a/zone/command.cpp b/zone/command.cpp index 15b8760bd..ef6ecf26a 100755 --- a/zone/command.cpp +++ b/zone/command.cpp @@ -288,7 +288,7 @@ int command_init(void) command_add("randomfeatures", "- Temporarily randomizes the Facial Features of your target", AccountStatus::QuestTroupe, command_randomfeatures) || command_add("refreshgroup", "- Refreshes Group.", AccountStatus::Player, command_refreshgroup) || command_add("reloadaa", "Reloads AA data", AccountStatus::GMMgmt, command_reloadaa) || - command_add("reloadallrules", "Executes a reload of all rules.", AccountStatus::QuestTroupe, command_reloadallrules) || + command_add("reloadallrules", "Executes a reload of all rules globally.", AccountStatus::QuestTroupe, command_reloadallrules) || command_add("reloadcontentflags", "Executes a reload of all expansion and content flags", AccountStatus::QuestTroupe, command_reloadcontentflags) || command_add("reloademote", "Reloads NPC Emotes", AccountStatus::QuestTroupe, command_reloademote) || command_add("reloadlevelmods", nullptr, AccountStatus::Max, command_reloadlevelmods) || diff --git a/zone/gm_commands/reloadallrules.cpp b/zone/gm_commands/reloadallrules.cpp index d5fb8b757..01d86a8b8 100755 --- a/zone/gm_commands/reloadallrules.cpp +++ b/zone/gm_commands/reloadallrules.cpp @@ -5,12 +5,9 @@ extern WorldServer worldserver; void command_reloadallrules(Client *c, const Seperator *sep) { - if (c) { - auto pack = new ServerPacket(ServerOP_ReloadRules, 0); - worldserver.SendPacket(pack); - c->Message(Chat::Red, "Successfully sent the packet to world to reload rules globally. (including world)"); - safe_delete(pack); - - } + c->Message(Chat::White, "Attempting to reload all rules globally."); + auto pack = new ServerPacket(ServerOP_ReloadRules, 0); + worldserver.SendPacket(pack); + safe_delete(pack); } diff --git a/zone/worldserver.cpp b/zone/worldserver.cpp index e792500da..b14a024db 100644 --- a/zone/worldserver.cpp +++ b/zone/worldserver.cpp @@ -1993,7 +1993,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) AccountStatus::GMAdmin, Chat::Yellow, fmt::format( - "Rules reloaded for {}.", + "Rules reloaded for {}{}.", fmt::format( "{} ({})", zone->GetLongName(), @@ -2002,7 +2002,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) ( zone->GetInstanceID() ? fmt::format( - "Instance ID: {}", + " (Instance ID {})", zone->GetInstanceID() ) : ""