From c15bfe12ebc8b46d0e228571db8116117167da1e Mon Sep 17 00:00:00 2001 From: Chris Miles Date: Tue, 28 Feb 2023 20:27:05 -0600 Subject: [PATCH] [Fix] Fix issue where quest saylink responses would occur before the NPC's response (#3010) * [Fix] Fix issue where quest saylink responses would occur before the NPC's response * Update client_packet.cpp * Revert "[Fix] Fix issue where quest saylink responses would occur before the NPC's response" This reverts commit a09e1bbbe9957e737a86312ec4d41994e00ad6b1. --- zone/client_packet.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zone/client_packet.cpp b/zone/client_packet.cpp index b5e46341e..ca7ca24d7 100644 --- a/zone/client_packet.cpp +++ b/zone/client_packet.cpp @@ -8737,12 +8737,12 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app) } if (!response.empty()) { - ChannelMessageReceived(ChatChannel_Say, 0, 100, response.c_str(), nullptr, true); - if (!silentsaylink) { Message(Chat::LightGray, "You say, '%s'", response.c_str()); } + ChannelMessageReceived(ChatChannel_Say, 0, 100, response.c_str(), nullptr, true); + return; } else {