mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 13:28:25 +00:00
[Repositories] Cleanup and Convert Character Creation to Repositories (#4053)
* [Repositories] Cleanup and Convert Character Creation to Repositories # Notes - Converts `Database::GetCharacterID()`, `Database::SaveCharacterCreate()`, and `Client::OPCharCreate` to repositories. - Cleanup a spot we were doing a queries in a loop. * Cleanup * Update database.cpp * Update database.cpp
This commit is contained in:
+3
-3
@@ -1161,7 +1161,7 @@ void Expedition::AddLockoutByCharacterName(
|
||||
{
|
||||
if (!character_name.empty())
|
||||
{
|
||||
uint32_t character_id = database.GetCharacterID(character_name.c_str());
|
||||
uint32_t character_id = database.GetCharacterID(character_name);
|
||||
AddLockoutByCharacterID(character_id, expedition_name, event_name, seconds, uuid);
|
||||
}
|
||||
}
|
||||
@@ -1180,7 +1180,7 @@ bool Expedition::HasLockoutByCharacterName(
|
||||
{
|
||||
if (!character_name.empty())
|
||||
{
|
||||
uint32_t character_id = database.GetCharacterID(character_name.c_str());
|
||||
uint32_t character_id = database.GetCharacterID(character_name);
|
||||
return HasLockoutByCharacterID(character_id, expedition_name, event_name);
|
||||
}
|
||||
return false;
|
||||
@@ -1214,7 +1214,7 @@ void Expedition::RemoveLockoutsByCharacterName(
|
||||
{
|
||||
if (!character_name.empty())
|
||||
{
|
||||
uint32_t character_id = database.GetCharacterID(character_name.c_str());
|
||||
uint32_t character_id = database.GetCharacterID(character_name);
|
||||
RemoveLockoutsByCharacterID(character_id, expedition_name, event_name);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user