[Repositories] Cleanup and Convert Character Creation to Repositories (#4053)

* [Repositories] Cleanup and Convert Character Creation to Repositories

# Notes
- Converts `Database::GetCharacterID()`, `Database::SaveCharacterCreate()`, and `Client::OPCharCreate` to repositories.
- Cleanup a spot we were doing a queries in a loop.

* Cleanup

* Update database.cpp

* Update database.cpp
This commit is contained in:
Alex King
2024-02-19 21:45:18 -05:00
committed by GitHub
parent d182fc3613
commit c13ec5a06d
10 changed files with 303 additions and 491 deletions
+3 -3
View File
@@ -1161,7 +1161,7 @@ void Expedition::AddLockoutByCharacterName(
{
if (!character_name.empty())
{
uint32_t character_id = database.GetCharacterID(character_name.c_str());
uint32_t character_id = database.GetCharacterID(character_name);
AddLockoutByCharacterID(character_id, expedition_name, event_name, seconds, uuid);
}
}
@@ -1180,7 +1180,7 @@ bool Expedition::HasLockoutByCharacterName(
{
if (!character_name.empty())
{
uint32_t character_id = database.GetCharacterID(character_name.c_str());
uint32_t character_id = database.GetCharacterID(character_name);
return HasLockoutByCharacterID(character_id, expedition_name, event_name);
}
return false;
@@ -1214,7 +1214,7 @@ void Expedition::RemoveLockoutsByCharacterName(
{
if (!character_name.empty())
{
uint32_t character_id = database.GetCharacterID(character_name.c_str());
uint32_t character_id = database.GetCharacterID(character_name);
RemoveLockoutsByCharacterID(character_id, expedition_name, event_name);
}
}
+1 -1
View File
@@ -126,7 +126,7 @@ bool ExpeditionRequest::CanGroupRequest(Group* group)
// Group::GetLeaderName() is broken if group formed across zones, ask database instead
m_leader_name = m_leader ? m_leader->GetName() : GetGroupLeaderName(group->GetID()); // group->GetLeaderName();
m_leader_id = m_leader ? m_leader->CharacterID() : database.GetCharacterID(m_leader_name.c_str());
m_leader_id = m_leader ? m_leader->CharacterID() : database.GetCharacterID(m_leader_name);
std::vector<std::string> member_names;
member_names.emplace_back(m_leader_name); // leader always added first
+2 -2
View File
@@ -80,7 +80,7 @@ void command_instance(Client *c, const Seperator *sep)
std::string character_name = sep->arg[3];
uint16 instance_id = static_cast<uint16>(Strings::ToUnsignedInt(sep->arg[2]));
uint32 character_id = database.GetCharacterID(character_name.c_str());
uint32 character_id = database.GetCharacterID(character_name);
if (instance_id <= 0 || character_id <= 0) {
c->Message(Chat::White, "You must enter a valid Instance ID and player name.");
return;
@@ -270,7 +270,7 @@ void command_instance(Client *c, const Seperator *sep)
std::string character_name = sep->arg[3];
uint16 instance_id = static_cast<uint16>(Strings::ToUnsignedInt(sep->arg[2]));
uint32 character_id = database.GetCharacterID(character_name.c_str());
uint32 character_id = database.GetCharacterID(character_name);
if (instance_id <= 0 || character_id <= 0) {
c->Message(Chat::White, "You must enter a valid Instance ID and player name.");
return;
+1 -1
View File
@@ -13,7 +13,7 @@ void command_movechar(Client *c, const Seperator *sep)
database.GetCharNameByID(Strings::ToUnsignedInt(sep->arg[1])) :
sep->arg[1]
);
const uint32 character_id = database.GetCharacterID(character_name.c_str());
const uint32 character_id = database.GetCharacterID(character_name);
if (!character_id) {
c->Message(
Chat::White,
+1 -1
View File
@@ -16,7 +16,7 @@ void command_summon(Client *c, const Seperator *sep)
if (arguments == 1) {
std::string character_name = sep->arg[1];
auto character_id = database.GetCharacterID(character_name.c_str());
auto character_id = database.GetCharacterID(character_name);
if (!character_id) {
c->Message(
Chat::White,