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SE_MeleeVulnerability really really is Max Mana limit
Also found the cause of bard song tick increase and removed the uneeded code Also removed the IsBardSong check from GetFocusEffect, it really shouldn't be needed, but will need to keep an eye out. The focus effects should most often limit out the bard songs anyways
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@@ -400,7 +400,6 @@ struct StatBonuses {
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int32 Metabolism; // Food/drink consumption rates.
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bool Sanctuary; // Sanctuary effect, lowers place on hate list until cast on others.
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int32 FactionModPct; // Modifies amount of faction gained.
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int32 MeleeVulnerability; // Weakness/mitigation to melee damage
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bool LimitToSkill[HIGHEST_SKILL+2]; // Determines if we need to search for a skill proc.
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uint32 SkillProc[MAX_SKILL_PROCS]; // Max number of spells containing skill_procs.
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uint32 SkillProcSuccess[MAX_SKILL_PROCS]; // Max number of spells containing skill_procs_success.
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