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Many fixes to regressions in perl and cleaning up the final interface
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@@ -786,11 +786,7 @@ void Client::OnDisconnect(bool hard_disconnect) {
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if (MyRaid)
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MyRaid->MemberZoned(this);
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if(this->IsClient()){
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if(parse->PlayerHasQuestSub("EVENT_DISCONNECT")) {
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parse->EventPlayer(EVENT_DISCONNECT, this, "", 0);
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}
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}
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parse->EventPlayer(EVENT_DISCONNECT, this, "", 0);
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}
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Mob *Other = trade->With();
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