[Feature] GuildBank Updates (#4674)

* First pass of a re-write of Guild Bank to enable RoF2 features

* Testing - Corrected a few bugs with merging, splitting and withdrawing

* Testing - Corrected a few bugs with depositing of bags

* Added player event logging for deposit, withdrawal and movement between deposit to main area.

* Fix the guilddelete routine

Fix the guilddelete routine as a result of the new guild_bank table structure

* Fix an issue with items not being withdrawn correctly.

* Final Testing Phase 1 - A few failures to be resolved yet.

* Final Testing Phase 2 - Looks good

* Final Testing Phase 3 - Repair a visual bug with withdrawal of items with charges

* Cleanup

* Formatting feedback updates

* Rebase and fix version.h

* Fix manifest issue after changes
This commit is contained in:
Mitch Freeman
2025-02-15 19:48:50 -04:00
committed by GitHub
parent 8201175c2c
commit c09fad5a75
20 changed files with 1419 additions and 1227 deletions
+29 -31
View File
@@ -1965,41 +1965,39 @@ struct GuildBankWithdrawItem_Struct
struct GuildBankItemUpdate_Struct
{
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown016, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
{
Action = inAction;
Unknown004 = inUnknown004;
SlotID = inSlotID;
Area = inArea;
Unknown012 = inUnknown012;
ItemID = inItemID;
Icon = inIcon;
Quantity = inQuantity;
Permissions = inPermissions;
AllowMerge = inAllowMerge;
Useable = inUseable;
ItemName[0] = '\0';
Donator[0] = '\0';
WhoFor[0] = '\0';
action = inAction;
slot_id = inSlotID;
area = inArea;
display = inUnknown016;
item_id = inItemID;
icon_id = inIcon;
quantity = inQuantity;
permissions = inPermissions;
allow_merge = inAllowMerge;
is_useable = inUseable;
item_name[0] = '\0';
donator[0] = '\0';
who_for[0] = '\0';
};
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Unknown08;
/*012*/ uint16 SlotID;
/*014*/ uint16 Area;
/*016*/ uint32 Unknown012;
/*020*/ uint32 ItemID;
/*024*/ uint32 Icon;
/*028*/ uint32 Quantity;
/*032*/ uint32 Permissions;
/*036*/ uint8 AllowMerge;
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char ItemName[64];
/*102*/ char Donator[64];
/*166*/ char WhoFor[64];
/*230*/ uint16 Unknown226;
/*000*/ uint32 action;
/*004*/ uint32 not_used004; //disassemble of client did not use this
/*008*/ uint32 not_used008; //disassemble of client did not use this
/*012*/ uint16 slot_id;
/*014*/ uint16 area;
/*016*/ uint32 display;
/*020*/ uint32 item_id;
/*024*/ uint32 icon_id;
/*028*/ uint32 quantity;
/*032*/ uint32 permissions;
/*036*/ uint8 allow_merge;
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char item_name[64];
/*102*/ char donator[64];
/*166*/ char who_for[64];
};
struct GuildBankClear_Struct