mirror of
https://github.com/EQEmu/Server.git
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[Feature] GuildBank Updates (#4674)
* First pass of a re-write of Guild Bank to enable RoF2 features * Testing - Corrected a few bugs with merging, splitting and withdrawing * Testing - Corrected a few bugs with depositing of bags * Added player event logging for deposit, withdrawal and movement between deposit to main area. * Fix the guilddelete routine Fix the guilddelete routine as a result of the new guild_bank table structure * Fix an issue with items not being withdrawn correctly. * Final Testing Phase 1 - A few failures to be resolved yet. * Final Testing Phase 2 - Looks good * Final Testing Phase 3 - Repair a visual bug with withdrawal of items with charges * Cleanup * Formatting feedback updates * Rebase and fix version.h * Fix manifest issue after changes
This commit is contained in:
+16
-16
@@ -1213,22 +1213,22 @@ namespace RoF
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case 1: { // GuildBankItemUpdate
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auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
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auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
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eq->Action = 0;
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OUT(Unknown004);
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eq->Unknown08 = 0;
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OUT(SlotID);
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OUT(Area);
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OUT(Unknown012);
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OUT(ItemID);
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OUT(Icon);
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OUT(Quantity);
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OUT(Permissions);
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OUT(AllowMerge);
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OUT(Useable);
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OUT_str(ItemName);
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OUT_str(Donator);
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OUT_str(WhoFor);
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OUT(Unknown226);
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eq->action = 0;
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OUT(unknown004);
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eq->unknown008 = 0;
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OUT(slot_id);
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OUT(area);
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OUT(display);
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OUT(item_id);
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OUT(icon_id);
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OUT(quantity);
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OUT(permissions);
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OUT(allow_merge);
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OUT(is_useable);
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OUT_str(item_name);
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OUT_str(donator);
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OUT_str(who_for);
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OUT(unknown226);
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break;
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}
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default:
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+13
-16
@@ -1743,22 +1743,19 @@ namespace RoF2
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case 1: { // GuildBankItemUpdate
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auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
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auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
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eq->Action = 0;
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OUT(Unknown004);
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eq->Unknown08 = 0;
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OUT(SlotID);
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OUT(Area);
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OUT(Unknown012);
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OUT(ItemID);
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OUT(Icon);
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OUT(Quantity);
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OUT(Permissions);
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OUT(AllowMerge);
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OUT(Useable);
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OUT_str(ItemName);
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OUT_str(Donator);
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OUT_str(WhoFor);
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OUT(Unknown226);
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eq->action = 0;
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OUT(display);
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OUT(slot_id);
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OUT(area);
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OUT(item_id);
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OUT(icon_id);
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OUT(quantity);
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OUT(permissions);
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OUT(allow_merge);
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OUT(is_useable);
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OUT_str(item_name);
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OUT_str(donator);
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OUT_str(who_for);
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break;
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}
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default:
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@@ -101,6 +101,8 @@ namespace RoF2
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const int16 MAIL_SIZE = 0;//unknown
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const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
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const int16 KRONO_SIZE = 0;//unknown
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const int16 GUILD_BANK_MAIN_SIZE = 200;
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const int16 GUILD_BANK_DEPOSIT_SIZE = 40;
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const int16 OTHER_SIZE = 0;//unknown
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const int16 TRADE_NPC_SIZE = 4; // defined by implication
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@@ -1965,41 +1965,39 @@ struct GuildBankWithdrawItem_Struct
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struct GuildBankItemUpdate_Struct
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{
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void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
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void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown016, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
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uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
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{
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Action = inAction;
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Unknown004 = inUnknown004;
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SlotID = inSlotID;
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Area = inArea;
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Unknown012 = inUnknown012;
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ItemID = inItemID;
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Icon = inIcon;
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Quantity = inQuantity;
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Permissions = inPermissions;
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AllowMerge = inAllowMerge;
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Useable = inUseable;
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ItemName[0] = '\0';
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Donator[0] = '\0';
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WhoFor[0] = '\0';
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action = inAction;
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slot_id = inSlotID;
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area = inArea;
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display = inUnknown016;
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item_id = inItemID;
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icon_id = inIcon;
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quantity = inQuantity;
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permissions = inPermissions;
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allow_merge = inAllowMerge;
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is_useable = inUseable;
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item_name[0] = '\0';
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donator[0] = '\0';
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who_for[0] = '\0';
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};
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/*000*/ uint32 Action;
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/*004*/ uint32 Unknown004;
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/*008*/ uint32 Unknown08;
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/*012*/ uint16 SlotID;
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/*014*/ uint16 Area;
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/*016*/ uint32 Unknown012;
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/*020*/ uint32 ItemID;
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/*024*/ uint32 Icon;
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/*028*/ uint32 Quantity;
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/*032*/ uint32 Permissions;
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/*036*/ uint8 AllowMerge;
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/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
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/*038*/ char ItemName[64];
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/*102*/ char Donator[64];
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/*166*/ char WhoFor[64];
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/*230*/ uint16 Unknown226;
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/*000*/ uint32 action;
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/*004*/ uint32 not_used004; //disassemble of client did not use this
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/*008*/ uint32 not_used008; //disassemble of client did not use this
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/*012*/ uint16 slot_id;
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/*014*/ uint16 area;
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/*016*/ uint32 display;
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/*020*/ uint32 item_id;
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/*024*/ uint32 icon_id;
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/*028*/ uint32 quantity;
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/*032*/ uint32 permissions;
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/*036*/ uint8 allow_merge;
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/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
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/*038*/ char item_name[64];
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/*102*/ char donator[64];
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/*166*/ char who_for[64];
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};
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struct GuildBankClear_Struct
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@@ -1946,38 +1946,38 @@ struct GuildBankItemUpdate_Struct
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void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
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uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
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{
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Action = inAction;
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Unknown004 = inUnknown004;
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SlotID = inSlotID;
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Area = inArea;
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Unknown012 = inUnknown012;
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ItemID = inItemID;
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Icon = inIcon;
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Quantity = inQuantity;
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Permissions = inPermissions;
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AllowMerge = inAllowMerge;
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Useable = inUseable;
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ItemName[0] = '\0';
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Donator[0] = '\0';
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WhoFor[0] = '\0';
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action = inAction;
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unknown004 = inUnknown004;
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slot_id = inSlotID;
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area = inArea;
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display = inUnknown012;
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item_id = inItemID;
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icon_id = inIcon;
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quantity = inQuantity;
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permissions = inPermissions;
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allow_merge = inAllowMerge;
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is_useable = inUseable;
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item_name[0] = '\0';
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donator[0] = '\0';
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who_for[0] = '\0';
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};
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/*000*/ uint32 Action;
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/*004*/ uint32 Unknown004;
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/*008*/ uint32 Unknown08;
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/*012*/ uint16 SlotID;
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/*014*/ uint16 Area;
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/*016*/ uint32 Unknown012;
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/*020*/ uint32 ItemID;
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/*024*/ uint32 Icon;
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/*028*/ uint32 Quantity;
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/*032*/ uint32 Permissions;
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/*036*/ uint8 AllowMerge;
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/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
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/*038*/ char ItemName[64];
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/*102*/ char Donator[64];
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/*166*/ char WhoFor[64];
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/*230*/ uint16 Unknown226;
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/*000*/ uint32 action;
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/*004*/ uint32 unknown004;
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/*008*/ uint32 unknown008;
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/*012*/ uint16 slot_id;
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/*014*/ uint16 area;
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/*016*/ uint32 display;
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/*020*/ uint32 item_id;
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/*024*/ uint32 icon_id;
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/*028*/ uint32 quantity;
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/*032*/ uint32 permissions;
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/*036*/ uint8 allow_merge;
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/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
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/*038*/ char item_name[64];
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/*102*/ char donator[64];
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/*166*/ char who_for[64];
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/*230*/ uint16 unknown226;
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};
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struct GuildBankClear_Struct
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