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Bit of Task Revamp (shared still unimplemented)
Lots of change, packets should be better defined. Task type tasks are now supported
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 07/09/2018 ==
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mackal: Rework of Task System, Shared Tasks still unsupported
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- The tables now have better named columns, which hopefully won't need to be explained
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- Text1 is now target_name, Text2 is now item_list, Text3 is now description_override
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- Tasks can now reward faction hits, this is just normal NPC Faction ID entries because I was lazy
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- The "Task" type tasks are now supported, a player can only be doing one of these at a time
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- Activity IDs for use spell on and use skill on have been identified but not implemented
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- Identified "duration code" for unlimited duration tasks (None = 0, Short = 1, Medium = 2, Long = 3)
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- Activities can now have multiple zones separated by ';'
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- tasks.startzone removed since it actually just uses first activity
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- skill_list and spell_list are both IDs that can be separated by ';' (still unimplemented though)
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== 07/07/2018 ==
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Akkadius: Implemented a much better replacement for qglobals called 'DataBuckets'
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- A much more detailed example can be found at: https://github.com/EQEmu/Server/wiki/Data-Buckets
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