[Quest API] Add EVENT_EQUIP_ITEM_CLIENT and EVENT_UNEQUIP_ITEM_CLIENT to Perl/Lua. (#2015)

- These events allow more customization beyond forcing operators to use a script file for each and every item they want to have some sort of functionality for these events.
- Perl event exports $item_id, $item_quantity, and $slot_id.
- Lua event exports item_id, item_quantity, slot_id, and item.
This commit is contained in:
Kinglykrab
2022-02-22 20:04:08 -05:00
committed by GitHub
parent 3c35e9bbc8
commit bfd1cf9379
7 changed files with 74 additions and 4 deletions
+3 -1
View File
@@ -4212,7 +4212,9 @@ luabind::scope lua_register_events() {
luabind::value("test_buff", static_cast<int>(EVENT_TEST_BUFF)),
luabind::value("consider", static_cast<int>(EVENT_CONSIDER)),
luabind::value("consider_corpse", static_cast<int>(EVENT_CONSIDER_CORPSE)),
luabind::value("loot_zone", static_cast<int>(EVENT_LOOT_ZONE))
luabind::value("loot_zone", static_cast<int>(EVENT_LOOT_ZONE)),
luabind::value("equip_item_client", static_cast<int>(EVENT_EQUIP_ITEM_CLIENT)),
luabind::value("unequip_item_client", static_cast<int>(EVENT_UNEQUIP_ITEM_CLIENT))
];
}