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Added class EQEmu::InventorySlot
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@@ -144,7 +144,7 @@ struct TintProfile {
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Tint_Struct Primary;
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Tint_Struct Secondary;
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};
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Tint_Struct Slot[EQEmu::textures::TextureCount];
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Tint_Struct Slot[EQEmu::textures::materialCount];
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};
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};
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@@ -167,7 +167,7 @@ struct TextureProfile
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Texture_Struct Primary;
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Texture_Struct Secondary;
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};
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Texture_Struct Slot[EQEmu::textures::TextureCount];
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Texture_Struct Slot[EQEmu::textures::materialCount];
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};
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TextureProfile();
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