Logs::None added to LogDebug

This commit is contained in:
Akkadius
2019-09-01 23:54:24 -05:00
parent 00c40f5d9e
commit bfd0752c4d
21 changed files with 134 additions and 134 deletions
+3 -3
View File
@@ -489,7 +489,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
if(!target_zone) {
#ifdef SPELL_EFFECT_SPAM
Log(Logs::General, Logs::None, "Succor/Evacuation Spell In Same Zone.");
LogDebug("Succor/Evacuation Spell In Same Zone");
#endif
if(IsClient())
CastToClient()->MovePC(zone->GetZoneID(), zone->GetInstanceID(), x, y, z, heading, 0, EvacToSafeCoords);
@@ -498,7 +498,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
}
else {
#ifdef SPELL_EFFECT_SPAM
Log(Logs::General, Logs::None, "Succor/Evacuation Spell To Another Zone.");
LogDebug("Succor/Evacuation Spell To Another Zone");
#endif
if(IsClient())
CastToClient()->MovePC(target_zone, x, y, z, heading);
@@ -3345,7 +3345,7 @@ snare has both of them negative, yet their range should work the same:
result = ubase * (caster_level * (formula - 2000) + 1);
}
else
Log(Logs::General, Logs::None, "Unknown spell effect value forumula %d", formula);
LogDebug("Unknown spell effect value forumula [{}]", formula);
}
}