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Logs::None added to LogDebug
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@@ -489,7 +489,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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if(!target_zone) {
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#ifdef SPELL_EFFECT_SPAM
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Log(Logs::General, Logs::None, "Succor/Evacuation Spell In Same Zone.");
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LogDebug("Succor/Evacuation Spell In Same Zone");
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#endif
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if(IsClient())
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CastToClient()->MovePC(zone->GetZoneID(), zone->GetInstanceID(), x, y, z, heading, 0, EvacToSafeCoords);
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@@ -498,7 +498,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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}
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else {
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#ifdef SPELL_EFFECT_SPAM
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Log(Logs::General, Logs::None, "Succor/Evacuation Spell To Another Zone.");
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LogDebug("Succor/Evacuation Spell To Another Zone");
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#endif
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if(IsClient())
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CastToClient()->MovePC(target_zone, x, y, z, heading);
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@@ -3345,7 +3345,7 @@ snare has both of them negative, yet their range should work the same:
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result = ubase * (caster_level * (formula - 2000) + 1);
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}
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else
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Log(Logs::General, Logs::None, "Unknown spell effect value forumula %d", formula);
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LogDebug("Unknown spell effect value forumula [{}]", formula);
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}
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}
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