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Add lull/aelull to ^cast
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+2
-1
@@ -725,11 +725,12 @@ namespace BotSpellTypes
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constexpr uint16 MovementSpeed = 110;
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constexpr uint16 SendHome = 111;
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constexpr uint16 SummonCorpse = 112;
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constexpr uint16 AELull = 113;
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constexpr uint16 START = BotSpellTypes::Nuke; // Do not remove or change this
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constexpr uint16 END = BotSpellTypes::PetResistBuffs; // Do not remove this, increment as needed
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constexpr uint16 COMMANDED_START = BotSpellTypes::Lull; // Do not remove or change this
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constexpr uint16 COMMANDED_END = BotSpellTypes::SummonCorpse; // Do not remove this, increment as needed
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constexpr uint16 COMMANDED_END = BotSpellTypes::AELull; // Do not remove this, increment as needed
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}
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const uint32 SPELL_TYPES_DETRIMENTAL = (SpellType_Nuke | SpellType_Root | SpellType_Lifetap | SpellType_Snare | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Charm | SpellType_Debuff | SpellType_Slow);
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