diff --git a/zone/corpse.cpp b/zone/corpse.cpp index 24de178f1..d6ee5f4a9 100644 --- a/zone/corpse.cpp +++ b/zone/corpse.cpp @@ -1861,7 +1861,7 @@ Corpse* ZoneDatabase::LoadPlayerCorpse(uint32 player_corpse_id) { lengths = mysql_fetch_lengths(result); if(row && lengths) { - NewCorpse = Corpse::LoadFromDBData(atoi(row[0]), atoi(row[1]), row[2], (uchar*) row[7], lengths[7], (float)atof(row[3]), (float)atoi(row[4]), (float)atoi(row[5]), (float)atoi(row[6]), (float)row[8],atoi(row[9])==1, atoi(row[10]) != 0); + NewCorpse = Corpse::LoadFromDBData(atoi(row[0]), atoi(row[1]), row[2], (uchar*) row[7], lengths[7], (float)atof(row[3]), (float)atoi(row[4]), (float)atoi(row[5]), (float)atoi(row[6]), row[8],atoi(row[9])==1, atoi(row[10]) != 0); entity_list.AddCorpse(NewCorpse); } mysql_free_result(result); @@ -1894,7 +1894,7 @@ bool ZoneDatabase::LoadPlayerCorpses(uint32 iZoneID, uint16 iInstanceID) { safe_delete_array(query); while ((row = mysql_fetch_row(result))) { lengths = mysql_fetch_lengths(result); - entity_list.AddCorpse(Corpse::LoadFromDBData(atoi(row[0]), atoi(row[1]), row[2], (uchar*) row[7], lengths[7], (float)atof(row[3]), (float)atoi(row[4]), (float)atoi(row[5]), (float)atoi(row[6]), (float)row[8],atoi(row[9])==1, atoi(row[10]) != 0)); + entity_list.AddCorpse(Corpse::LoadFromDBData(atoi(row[0]), atoi(row[1]), row[2], (uchar*) row[7], lengths[7], (float)atof(row[3]), (float)atoi(row[4]), (float)atoi(row[5]), (float)atoi(row[6]), row[8],atoi(row[9])==1, atoi(row[10]) != 0)); } mysql_free_result(result); }