[Cleanup] Remove unused door variable. (#1685)

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hg 2021-11-06 21:57:05 -04:00 committed by GitHub
parent 785926a584
commit beb4de0b45
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2 changed files with 0 additions and 21 deletions

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@ -37,7 +37,6 @@ ZoneDatabase::ZoneDatabase(const char* host, const char* user, const char* passw
} }
void ZoneDatabase::ZDBInitVars() { void ZoneDatabase::ZDBInitVars() {
memset(door_isopen_array, 0, sizeof(door_isopen_array));
npc_spellseffects_cache = 0; npc_spellseffects_cache = 0;
npc_spellseffects_loadtried = 0; npc_spellseffects_loadtried = 0;
max_faction = 0; max_faction = 0;
@ -626,23 +625,6 @@ bool ZoneDatabase::SetSpecialAttkFlag(uint8 id, const char* flag) {
return results.RowsAffected() != 0; return results.RowsAffected() != 0;
} }
bool ZoneDatabase::DoorIsOpen(uint8 door_id,const char* zone_name)
{
if(door_isopen_array[door_id] == 0) {
SetDoorPlace(1,door_id,zone_name);
return false;
}
else {
SetDoorPlace(0,door_id,zone_name);
return true;
}
}
void ZoneDatabase::SetDoorPlace(uint8 value,uint8 door_id,const char* zone_name)
{
door_isopen_array[door_id] = value;
}
// Load child objects for a world container (i.e., forge, bag dropped to ground, etc) // Load child objects for a world container (i.e., forge, bag dropped to ground, etc)
void ZoneDatabase::LoadWorldContainer(uint32 parentid, EQ::ItemInstance* container) void ZoneDatabase::LoadWorldContainer(uint32 parentid, EQ::ItemInstance* container)
{ {

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@ -525,8 +525,6 @@ public:
bool LoadTributes(); bool LoadTributes();
/* Doors */ /* Doors */
bool DoorIsOpen(uint8 door_id,const char* zone_name);
void SetDoorPlace(uint8 value,uint8 door_id,const char* zone_name);
std::vector<DoorsRepository::Doors> LoadDoors(const std::string& zone_name, int16 version); std::vector<DoorsRepository::Doors> LoadDoors(const std::string& zone_name, int16 version);
uint32 GetGuildEQID(uint32 guilddbid); uint32 GetGuildEQID(uint32 guilddbid);
void UpdateDoorGuildID(int doorid, int guild_id); void UpdateDoorGuildID(int doorid, int guild_id);
@ -595,7 +593,6 @@ protected:
std::unordered_set<uint32> npc_spells_loadtried; std::unordered_set<uint32> npc_spells_loadtried;
DBnpcspellseffects_Struct** npc_spellseffects_cache; DBnpcspellseffects_Struct** npc_spellseffects_cache;
bool* npc_spellseffects_loadtried; bool* npc_spellseffects_loadtried;
uint8 door_isopen_array[255];
}; };
extern ZoneDatabase database; extern ZoneDatabase database;