Move worldserver logging ot use LogInfo

This commit is contained in:
Akkadius
2019-09-01 22:53:23 -05:00
parent 678c25e02c
commit be291d58b0
11 changed files with 194 additions and 196 deletions
+9 -9
View File
@@ -79,25 +79,25 @@ void LauncherLink::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
break;
}
case ServerOP_ZAAuth: {
Log(Logs::Detail, Logs::WorldServer, "Got authentication from %s when they are already authenticated.", m_name.c_str());
LogInfo("Got authentication from [{}] when they are already authenticated", m_name.c_str());
break;
}
case ServerOP_LauncherConnectInfo: {
const LauncherConnectInfo *it = (const LauncherConnectInfo *)pack->pBuffer;
if (HasName()) {
Log(Logs::Detail, Logs::WorldServer, "Launcher '%s' received an additional connect packet with name '%s'. Ignoring.", m_name.c_str(), it->name);
LogInfo("Launcher [{}] received an additional connect packet with name [{}]. Ignoring", m_name.c_str(), it->name);
break;
}
m_name = it->name;
EQLConfig *config = launcher_list.GetConfig(m_name.c_str());
if (config == nullptr) {
Log(Logs::Detail, Logs::WorldServer, "Unknown launcher '%s' connected. Disconnecting.", it->name);
LogInfo("Unknown launcher [{}] connected. Disconnecting", it->name);
Disconnect();
break;
}
Log(Logs::Detail, Logs::WorldServer, "Launcher Identified itself as '%s'. Loading zone list.", it->name);
LogInfo("Launcher Identified itself as [{}]. Loading zone list", it->name);
std::vector<LauncherZone> result;
//database.GetLauncherZones(it->name, result);
@@ -111,7 +111,7 @@ void LauncherLink::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
zs.port = cur->port;
zs.up = false;
zs.starts = 0;
Log(Logs::Detail, Logs::WorldServer, "%s: Loaded zone '%s' on port %d", m_name.c_str(), cur->name.c_str(), zs.port);
LogInfo("[{}]: Loaded zone [{}] on port [{}]", m_name.c_str(), cur->name.c_str(), zs.port);
m_states[cur->name] = zs;
}
@@ -127,17 +127,17 @@ void LauncherLink::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
std::map<std::string, ZoneState>::iterator res;
res = m_states.find(it->short_name);
if (res == m_states.end()) {
Log(Logs::Detail, Logs::WorldServer, "%s: reported state for zone %s which it does not have.", m_name.c_str(), it->short_name);
LogInfo("[{}]: reported state for zone [{}] which it does not have", m_name.c_str(), it->short_name);
break;
}
Log(Logs::Detail, Logs::WorldServer, "%s: %s reported state %s (%d starts)", m_name.c_str(), it->short_name, it->running ? "STARTED" : "STOPPED", it->start_count);
LogInfo("[{}]: [{}] reported state [{}] ([{}] starts)", m_name.c_str(), it->short_name, it->running ? "STARTED" : "STOPPED", it->start_count);
res->second.up = it->running;
res->second.starts = it->start_count;
break;
}
default:
{
Log(Logs::Detail, Logs::WorldServer, "Unknown ServerOPcode from launcher 0x%04x, size %d", pack->opcode, pack->size);
LogInfo("Unknown ServerOPcode from launcher {:#04x}, size [{}]", pack->opcode, pack->size);
DumpPacket(pack->pBuffer, pack->size);
break;
}
@@ -153,7 +153,7 @@ void LauncherLink::BootZone(const char *short_name, uint16 port) {
zs.port = port;
zs.up = false;
zs.starts = 0;
Log(Logs::Detail, Logs::WorldServer, "%s: Loaded zone '%s' on port %d", m_name.c_str(), short_name, zs.port);
LogInfo("[{}]: Loaded zone [{}] on port [{}]", m_name.c_str(), short_name, zs.port);
m_states[short_name] = zs;
StartZone(short_name, port);