Fix for quest::GetZoneLongName(zone_short_name) garbled output (#1134)

This commit is contained in:
Chris Miles
2020-10-31 18:47:43 -05:00
committed by GitHub
parent 25c596656c
commit be12cad7bd
3 changed files with 59 additions and 60 deletions
+1 -1
View File
@@ -280,7 +280,7 @@ public:
void SendMail(const char *to, const char *from, const char *subject, const char *message);
uint16 CreateDoor( const char* model, float x, float y, float z, float heading, uint8 opentype, uint16 size);
int32 GetZoneID(const char *zone);
const char *GetZoneLongName(const char *zone);
static std::string GetZoneLongName(std::string zone_short_name);
void CrossZoneAssignTaskByCharID(int character_id, uint32 task_id, bool enforce_level_requirement = false);
void CrossZoneAssignTaskByGroupID(int group_id, uint32 task_id, bool enforce_level_requirement = false);
void CrossZoneAssignTaskByRaidID(int raid_id, uint32 task_id, bool enforce_level_requirement = false);