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Command changes and code cleanup
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@@ -1,7 +1,8 @@
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#pragma once
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#include "pathfinder_interface.h"
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#include <memory>
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struct PathFileHeader;
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class PathfinderWaypoint : public IPathfinder
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{
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@@ -14,8 +15,10 @@ public:
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virtual void DebugCommand(Client *c, const Seperator *sep);
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private:
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void LoadV2(FILE *f, const PathFileHeader &header);
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void LoadV3(FILE *f, const PathFileHeader &header);
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void ShowNodes();
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void ShowPath(const glm::vec3 &start, const glm::vec3 &end);
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void ShowPath(Client *c, const glm::vec3 &start, const glm::vec3 &end);
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struct Implementation;
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std::unique_ptr<Implementation> m_impl;
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