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Command changes and code cleanup
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@@ -9,7 +9,22 @@ class Seperator;
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class IPathfinder
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{
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public:
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typedef std::list<glm::vec3> IPath;
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struct IPathNode
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{
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IPathNode(const glm::vec3 &p) {
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pos = p;
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teleport = false;
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}
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IPathNode(bool tp) {
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teleport = tp;
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}
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glm::vec3 pos;
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bool teleport;
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};
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typedef std::list<IPathNode> IPath;
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IPathfinder() { }
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virtual ~IPathfinder() { }
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