Command changes and code cleanup

This commit is contained in:
KimLS
2017-07-21 20:22:33 -07:00
parent ab33148f81
commit bdc90ac3a7
12 changed files with 253 additions and 2482 deletions
+1 -1
View File
@@ -300,8 +300,8 @@ public:
void FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho);
virtual bool Process();
void ProcessPackets();
void LogMerchant(Client* player, Mob* merchant, uint32 quantity, uint32 price, const EQEmu::ItemData* item, bool buying);
void SendPacketQueue(bool Block = true);
void QueuePacket(const EQApplicationPacket* app, bool ack_req = true, CLIENT_CONN_STATUS = CLIENT_CONNECTINGALL, eqFilterType filter=FilterNone);
void FastQueuePacket(EQApplicationPacket** app, bool ack_req = true, CLIENT_CONN_STATUS = CLIENT_CONNECTINGALL);
void ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_skill, const char* orig_message, const char* targetname=nullptr);