From bb8fc17189f54f8dd5006c2cb0d60eb49c428e77 Mon Sep 17 00:00:00 2001 From: "Michael Cook (mackal)" Date: Thu, 1 Dec 2016 22:57:13 -0500 Subject: [PATCH] Quick fix for PP buff issue This may break buffs zoning, but I don't have time to look at --- zone/client_packet.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/client_packet.cpp b/zone/client_packet.cpp index 749a4ed11..0d4294132 100644 --- a/zone/client_packet.cpp +++ b/zone/client_packet.cpp @@ -1460,7 +1460,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app) database.LoadBuffs(this); uint32 max_slots = GetMaxBuffSlots(); - for (int i = 0; i < max_slots; i++) { + for (int i = 0; i < BUFF_COUNT; i++) { if (buffs[i].spellid != SPELL_UNKNOWN) { m_pp.buffs[i].spellid = buffs[i].spellid; m_pp.buffs[i].bard_modifier = buffs[i].instrument_mod;