From 616e13acac944aecd18bb2be172b283eead4dc19 Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Sun, 7 Sep 2014 03:43:34 -0400 Subject: [PATCH] Calc fix for spell power distance mod effect. --- zone/spell_effects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/spell_effects.cpp b/zone/spell_effects.cpp index b10c436f2..20bef74aa 100644 --- a/zone/spell_effects.cpp +++ b/zone/spell_effects.cpp @@ -202,7 +202,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial) effect_value = GetMaxHP(); if (GetSpellPowerDistanceMod()) - effect_value = effect_value*(GetSpellPowerDistanceMod()/100); + effect_value = effect_value*GetSpellPowerDistanceMod()/100; #ifdef SPELL_EFFECT_SPAM effect_desc[0] = 0;