[Quest API] Add Marquee methods to Perl/Lua. (#2544)

* [Quest API] Add zonemarquee to Perl/Lua.

# Perl
- Add `quest::zonemarquee(type, priority, fade_in, fade_out, duration, message)` to Perl.

# Lua
- Add `eq.zone_marquee(type, priority, fade_in, fade_out, duration, message)` to Lua.

# Notes
- Allows operators to easily send a zone-wide marquee, similar to `quest::ze`/`eq.zone_emote`.

* Update lua_general.cpp

* Add other methods.

* Add entity list marquee

* Update client.cpp

* Add more shorthands.
This commit is contained in:
Kinglykrab
2022-11-16 08:23:39 -05:00
committed by GitHub
parent 8c994fef97
commit bb58a9cd20
16 changed files with 280 additions and 42 deletions
+2 -2
View File
@@ -748,7 +748,7 @@ double Lua_Mob::GetSize() {
return self->GetSize();
}
void Lua_Mob::Message(int type, const char *message) {
void Lua_Mob::Message(uint32 type, const char *message) {
Lua_Safe_Call_Void();
// auto inject saylinks
@@ -765,7 +765,7 @@ void Lua_Mob::Message(int type, const char *message) {
}
}
void Lua_Mob::MessageString(int type, int string_id, uint32 distance) {
void Lua_Mob::MessageString(uint32 type, uint32 string_id, uint32 distance) {
Lua_Safe_Call_Void();
self->MessageString(type, string_id, distance);
}