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[Quest API] Add Marquee methods to Perl/Lua. (#2544)
* [Quest API] Add zonemarquee to Perl/Lua. # Perl - Add `quest::zonemarquee(type, priority, fade_in, fade_out, duration, message)` to Perl. # Lua - Add `eq.zone_marquee(type, priority, fade_in, fade_out, duration, message)` to Lua. # Notes - Allows operators to easily send a zone-wide marquee, similar to `quest::ze`/`eq.zone_emote`. * Update lua_general.cpp * Add other methods. * Add entity list marquee * Update client.cpp * Add more shorthands.
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@@ -1531,7 +1531,8 @@ public:
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const char* GetRacePlural(Client* client);
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const char* GetClassPlural(Client* client);
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void SendWebLink(const char* website);
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void SendMarqueeMessage(uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, std::string msg);
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void SendMarqueeMessage(uint32 type, std::string message, uint32 duration = 3000);
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void SendMarqueeMessage(uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, std::string message);
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void SendSpellAnim(uint16 targetid, uint16 spell_id);
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void DuplicateLoreMessage(uint32 ItemID);
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