encounter events can now watch all events by all npcs/items/quests by registering themselves to watch -1, fix #74

This commit is contained in:
KimLS
2013-06-22 14:23:07 -07:00
parent 2529a7700e
commit bb1282de30
9 changed files with 202 additions and 116 deletions
+1 -1
View File
@@ -616,7 +616,7 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
safe_delete(outapp);
}
else {
if(zoneID == this->GetZoneID()) {
if(zoneID == GetZoneID()) {
//properly handle proximities
entity_list.ProcessMove(this, x_pos, y_pos, z_pos);
proximity_x = x_pos;