(RoF+) Implemented Hero's Forge Armor for NPCs. Set the herosforgemodel field in npc_types table to the model (example: 84 for full set, or 12107 for robe).

(RoF+) Hero's Forge Armor now overrides NPC texture settings.  To display Hero's Forge Armor Helms, set helmtexture field to anything other than 0.
Fixed some NPC loading from the database that was incorrect after adding herosforgemodel.
This commit is contained in:
Trevius
2014-12-24 12:02:30 -06:00
parent bc25d90441
commit baf2f23ce6
4 changed files with 31 additions and 21 deletions
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 12/24/2014 ==
Trevius: (RoF+) Added herosforgemodel field to the npc_types table. Not fully functional yet for NPCs (currently only displays helm correctly).
Trevius: (RoF+) Added herosforgemodel field to the npc_types table.
Trevius: (RoF2) Updated item links from #npcstat command output.
Trevius: (RoF+) Implemented Hero's Forge Armor for NPCs. Set the herosforgemodel field in npc_types table to the model (example: 84 for full set, or 12107 for robe).
Trevius: (RoF+) Hero's Forge Armor now overrides NPC texture settings. To display Hero's Forge Armor Helms, set helmtexture field to anything other than 0.
== 12/23/2014 ==
Uleat: Tidied up some ItemInst* declarations and added some nullptr checks.