diff --git a/common/patches/rof2.cpp b/common/patches/rof2.cpp index a4f484a9e..3d96ae182 100644 --- a/common/patches/rof2.cpp +++ b/common/patches/rof2.cpp @@ -2936,58 +2936,80 @@ namespace RoF2 ENCODE(OP_SendAATable) { - ENCODE_LENGTH_ATLEAST(SendAA_Struct); - SETUP_VAR_ENCODE(SendAA_Struct); - ALLOC_VAR_ENCODE(structs::SendAA_Struct, sizeof(structs::SendAA_Struct) + emu->total_abilities*sizeof(structs::AA_Ability)); + EQApplicationPacket *inapp = *p; + *p = nullptr; + AARankInfo_Struct *emu = (AARankInfo_Struct*)inapp->pBuffer; + + // the structs::SendAA_Struct includes enough space for 1 prereq which is the min even if it has no prereqs + auto prereq_size = emu->total_prereqs > 1 ? (emu->total_prereqs - 1) * 8 : 0; + auto outapp = new EQApplicationPacket(OP_SendAATable, sizeof(structs::SendAA_Struct) + emu->total_effects * sizeof(structs::AA_Ability) + prereq_size); + inapp->SetReadPosition(sizeof(AARankInfo_Struct)+emu->total_effects * sizeof(AARankEffect_Struct)); + - // Check clientver field to verify this AA should be sent for SoF - // clientver 1 is for all clients and 5 is for Live - if (emu->clientver <= 8) - { - OUT(id); - eq->unknown004 = 1; - //eq->hotkey_sid = (emu->hotkey_sid==4294967295UL)?0:(emu->id - emu->current_level + 1); - //eq->hotkey_sid2 = (emu->hotkey_sid2==4294967295UL)?0:(emu->id - emu->current_level + 1); - //eq->title_sid = emu->id - emu->current_level + 1; - //eq->desc_sid = emu->id - emu->current_level + 1; - eq->hotkey_sid = (emu->hotkey_sid == 4294967295UL) ? -1 : (emu->sof_next_skill); - eq->hotkey_sid2 = (emu->hotkey_sid2 == 4294967295UL) ? -1 : (emu->sof_next_skill); - eq->title_sid = emu->sof_next_skill; - eq->desc_sid = emu->sof_next_skill; - OUT(class_type); - OUT(cost); - OUT(seq); - OUT(current_level); - eq->prereq_skill_count = 1; // min 1 - OUT(prereq_skill); - eq->prereq_minpoints_count = 1; // min 1 - OUT(prereq_minpoints); - eq->type = emu->sof_type; - OUT(spellid); - eq->unknown057 = 1; // Introduced during HoT - OUT(spell_type); - OUT(spell_refresh); - OUT(classes); - OUT(berserker); - //eq->max_level = emu->sof_max_level; - OUT(max_level); - OUT(last_id); - OUT(next_id); - OUT(cost2); - eq->aa_expansion = emu->aa_expansion; - eq->special_category = emu->special_category; - OUT(total_abilities); - eq->expendable_charges = emu->special_category == 7 ? 1 : 0; // temp hack, this can actually be any number - unsigned int r; - for (r = 0; r < emu->total_abilities; r++) { - OUT(abilities[r].skill_id); - OUT(abilities[r].base1); - OUT(abilities[r].base2); - OUT(abilities[r].slot); - } + std::vector skill; + std::vector points; + for(auto i = 0; i < emu->total_prereqs; ++i) { + skill.push_back(inapp->ReadUInt32()); + points.push_back(inapp->ReadUInt32()); } - FINISH_ENCODE(); + outapp->WriteUInt32(emu->id); + outapp->WriteUInt8(1); + outapp->WriteSInt32(emu->upper_hotkey_sid); + outapp->WriteSInt32(emu->lower_hotkey_sid); + outapp->WriteSInt32(emu->title_sid); + outapp->WriteSInt32(emu->desc_sid); + outapp->WriteSInt32(emu->level_req); + outapp->WriteSInt32(emu->cost); + outapp->WriteUInt32(emu->seq); + outapp->WriteUInt32(emu->current_level); + + if (emu->total_prereqs) { + outapp->WriteUInt32(emu->total_prereqs); + for (auto &e : skill) + outapp->WriteSInt32(e); + outapp->WriteUInt32(emu->total_prereqs); + for (auto &e : points) + outapp->WriteSInt32(e); + } else { + outapp->WriteUInt32(1); + outapp->WriteUInt32(0); + outapp->WriteUInt32(1); + outapp->WriteUInt32(0); + } + + outapp->WriteSInt32(emu->type); + outapp->WriteSInt32(emu->spell); + outapp->WriteSInt32(1); + outapp->WriteSInt32(emu->spell_type); + outapp->WriteSInt32(emu->spell_refresh); + outapp->WriteSInt32(emu->classes); + outapp->WriteSInt32(emu->max_level); + outapp->WriteSInt32(emu->prev_id); + outapp->WriteSInt32(emu->next_id); + outapp->WriteSInt32(emu->total_cost); + outapp->WriteUInt8(0); + outapp->WriteUInt8(emu->grant_only); + outapp->WriteUInt8(0); + outapp->WriteUInt32(emu->charges); + outapp->WriteSInt32(emu->expansion); + outapp->WriteSInt32(emu->category); + outapp->WriteUInt8(0); // shroud + outapp->WriteUInt8(0); // unknown109 + outapp->WriteUInt8(0); // loh + outapp->WriteUInt8(0); // unknown111 + outapp->WriteUInt32(emu->total_effects); + + inapp->SetReadPosition(sizeof(AARankInfo_Struct)); + for(auto i = 0; i < emu->total_effects; ++i) { + outapp->WriteUInt32(inapp->ReadUInt32()); // skill_id + outapp->WriteUInt32(inapp->ReadUInt32()); // base1 + outapp->WriteUInt32(inapp->ReadUInt32()); // base2 + outapp->WriteUInt32(inapp->ReadUInt32()); // slot + } + + dest->FastQueuePacket(&outapp); + delete inapp; } ENCODE(OP_SendCharInfo)