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[Quest API] Add ApplySpell() and SetBuffDuration() overloads to Perl/Lua (#3576)
# Perl - Add `$bot->ApplySpell(spell_id, duration, level)`. - Add `$bot->ApplySpell(spell_id, duration, level, allow_pets)`. - Add `$bot->ApplySpellGroup(spell_id, duration, level)`. - Add `$bot->ApplySpellGroup(spell_id, duration, level, allow_pets)`. - Add `$bot->ApplySpellRaid(spell_id)`. - Add `$bot->ApplySpellRaid(spell_id, duration)`. - Add `$bot->ApplySpellRaid(spell_id, duration, level)`. - Add `$bot->ApplySpellRaid(spell_id, duration, level, allow_pets)`. - Add `$bot->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`. - Add `$bot->SetSpellDuration(spell_id, duration, level)`. - Add `$bot->SetSpellDuration(spell_id, duration, level, allow_pets)`. - Add `$bot->SetSpellDurationGroup(spell_id, duration, level)`. - Add `$bot->SetSpellDurationGroup(spell_id, duration, level, allow_pets)`. - Add `$bot->SetSpellDurationRaid(spell_id)`. - Add `$bot->SetSpellDurationRaid(spell_id, duration)`. - Add `$bot->SetSpellDurationRaid(spell_id, duration, level)`. - Add `$bot->SetSpellDurationRaid(spell_id, duration, level, allow_pets)`. - Add `$bot->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`. - Add `$client->ApplySpell(spell_id, duration, level)`. - Add `$client->ApplySpell(spell_id, duration, level, allow_pets)`. - Add `$client->ApplySpellGroup(spell_id, duration, level)`. - Add `$client->ApplySpellGroup(spell_id, duration, level, allow_pets)`. - Add `$client->ApplySpellRaid(spell_id, duration, level)`. - Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets)`. - Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`. - Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`. - Add `$client->SetSpellDuration(spell_id, duration, level)`. - Add `$client->SetSpellDuration(spell_id, duration, level, allow_pets)`. - Add `$client->SetSpellDurationGroup(spell_id, duration, level)`. - Add `$client->SetSpellDurationGroup(spell_id, duration, level, allow_pets)`. - Add `$client->SetSpellDurationRaid(spell_id, duration, level)`. - Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets)`. - Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`. - Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`. - Add `$mob->ApplySpellBuff(spell_id, duration, level)`. - Add `$mob->SetSpellDuration(spell_id, duration, level)`. # Lua - Add `bot:ApplySpell(spell_id, duration, level)`. - Add `bot:ApplySpell(spell_id, duration, level, allow_pets)`. - Add `bot:ApplySpellGroup(spell_id, duration, level)`. - Add `bot:ApplySpellGroup(spell_id, duration, level, allow_pets)`. - Add `bot:ApplySpellRaid(spell_id)`. - Add `bot:ApplySpellRaid(spell_id, duration)`. - Add `bot:ApplySpellRaid(spell_id, duration, level)`. - Add `bot:ApplySpellRaid(spell_id, duration, level, allow_pets)`. - Add `bot:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`. - Add `bot:SetSpellDuration(spell_id, duration, level)`. - Add `bot:SetSpellDuration(spell_id, duration, level, allow_pets)`. - Add `bot:SetSpellDurationGroup(spell_id, duration, level)`. - Add `bot:SetSpellDurationGroup(spell_id, duration, level, allow_pets)`. - Add `bot:SetSpellDurationRaid(spell_id, duration, level)`. - Add `bot:SetSpellDurationRaid(spell_id, duration, level, allow_pets)`. - Add `bot:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`. - Add `client:ApplySpell(spell_id, duration, level)`. - Add `client:ApplySpell(spell_id, duration, level, allow_pets)`. - Add `client:ApplySpellGroup(spell_id, duration, level)`. - Add `client:ApplySpellGroup(spell_id, duration, level, allow_pets)`. - Add `client:ApplySpellRaid(spell_id, duration, level)`. - Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets)`. - Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`. - Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`. - Add `client:SetSpellDuration(spell_id, duration, level)`. - Add `client:SetSpellDuration(spell_id, duration, level, allow_pets)`. - Add `client:SetSpellDurationGroup(spell_id, duration, level)`. - Add `client:SetSpellDurationGroup(spell_id, duration, level, allow_pets)`. - Add `client:SetSpellDurationRaid(spell_id, duration, level)`. - Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets)`. - Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`. - Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`. - Add `mob:ApplySpellBuff(spell_id, duration, level)`. - Add `mob:SetSpellDuration(spell_id, duration, level)`. # Notes - This allows operators to override the spell level.
This commit is contained in:
+86
-50
@@ -2716,59 +2716,74 @@ void Lua_Client::ApplySpell(int spell_id, int duration) {
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self->ApplySpell(spell_id, duration);
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}
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void Lua_Client::ApplySpell(int spell_id, int duration, bool allow_pets) {
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void Lua_Client::ApplySpell(int spell_id, int duration, int level) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Solo, allow_pets);
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self->ApplySpell(spell_id, duration, level);
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}
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void Lua_Client::ApplySpell(int spell_id, int duration, bool allow_pets, bool allow_bots) {
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void Lua_Client::ApplySpell(int spell_id, int duration, int level, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Solo, allow_pets, true, allow_bots);
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Solo, allow_pets);
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}
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void Lua_Client::ApplySpell(int spell_id, int duration, int level, bool allow_pets, bool allow_bots) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Solo, allow_pets, true, allow_bots);
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}
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void Lua_Client::ApplySpellGroup(int spell_id) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, 0, ApplySpellType::Group);
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self->ApplySpell(spell_id, 0, -1, ApplySpellType::Group);
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}
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void Lua_Client::ApplySpellGroup(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Group);
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self->ApplySpell(spell_id, duration, -1, ApplySpellType::Group);
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}
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void Lua_Client::ApplySpellGroup(int spell_id, int duration, bool allow_pets) {
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void Lua_Client::ApplySpellGroup(int spell_id, int duration, int level) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Group, allow_pets);
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Group);
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}
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void Lua_Client::ApplySpellGroup(int spell_id, int duration, bool allow_pets, bool allow_bots) {
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void Lua_Client::ApplySpellGroup(int spell_id, int duration, int level, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Group, allow_pets, true, allow_bots);
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Group, allow_pets);
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}
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void Lua_Client::ApplySpellGroup(int spell_id, int duration, int level, bool allow_pets, bool allow_bots) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Group, allow_pets, true, allow_bots);
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}
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void Lua_Client::ApplySpellRaid(int spell_id) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, 0, ApplySpellType::Raid);
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self->ApplySpell(spell_id, 0, -1, ApplySpellType::Raid);
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}
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void Lua_Client::ApplySpellRaid(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Raid);
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self->ApplySpell(spell_id, duration, -1, ApplySpellType::Raid);
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}
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void Lua_Client::ApplySpellRaid(int spell_id, int duration, bool allow_pets) {
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void Lua_Client::ApplySpellRaid(int spell_id, int duration, int level) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Raid, allow_pets);
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Raid);
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}
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void Lua_Client::ApplySpellRaid(int spell_id, int duration, bool allow_pets, bool is_raid_group_only) {
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void Lua_Client::ApplySpellRaid(int spell_id, int duration, int level, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Raid, allow_pets, is_raid_group_only);
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Raid, allow_pets);
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}
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void Lua_Client::ApplySpellRaid(int spell_id, int duration, bool allow_pets, bool is_raid_group_only, bool allow_bots) {
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void Lua_Client::ApplySpellRaid(int spell_id, int duration, int level, bool allow_pets, bool is_raid_group_only) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, ApplySpellType::Raid, allow_pets, is_raid_group_only, allow_bots);
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Raid, allow_pets, is_raid_group_only);
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}
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void Lua_Client::ApplySpellRaid(int spell_id, int duration, int level, bool allow_pets, bool is_raid_group_only, bool allow_bots) {
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Lua_Safe_Call_Void();
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self->ApplySpell(spell_id, duration, level, ApplySpellType::Raid, allow_pets, is_raid_group_only, allow_bots);
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}
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void Lua_Client::SetSpellDuration(int spell_id) {
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@@ -2781,59 +2796,74 @@ void Lua_Client::SetSpellDuration(int spell_id, int duration) {
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self->SetSpellDuration(spell_id, duration);
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}
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void Lua_Client::SetSpellDuration(int spell_id, int duration, bool allow_pets) {
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void Lua_Client::SetSpellDuration(int spell_id, int duration, int level) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Solo, allow_pets);
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self->SetSpellDuration(spell_id, duration, level);
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}
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void Lua_Client::SetSpellDuration(int spell_id, int duration, bool allow_pets, bool allow_bots) {
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void Lua_Client::SetSpellDuration(int spell_id, int duration, int level, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Solo, allow_pets, true, allow_bots);
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Solo, allow_pets);
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}
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void Lua_Client::SetSpellDuration(int spell_id, int duration, int level, bool allow_pets, bool allow_bots) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Solo, allow_pets, true, allow_bots);
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}
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void Lua_Client::SetSpellDurationGroup(int spell_id) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, 0, ApplySpellType::Group);
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self->SetSpellDuration(spell_id, 0, -1, ApplySpellType::Group);
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}
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void Lua_Client::SetSpellDurationGroup(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Group);
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self->SetSpellDuration(spell_id, duration, -1, ApplySpellType::Group);
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}
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void Lua_Client::SetSpellDurationGroup(int spell_id, int duration, bool allow_pets) {
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void Lua_Client::SetSpellDurationGroup(int spell_id, int duration, int level) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Group, allow_pets);
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Group);
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}
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void Lua_Client::SetSpellDurationGroup(int spell_id, int duration, bool allow_pets, bool allow_bots) {
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void Lua_Client::SetSpellDurationGroup(int spell_id, int duration, int level, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Group, allow_pets, true, allow_bots);
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Group, allow_pets);
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}
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void Lua_Client::SetSpellDurationGroup(int spell_id, int duration, int level, bool allow_pets, bool allow_bots) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Group, allow_pets, true, allow_bots);
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}
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void Lua_Client::SetSpellDurationRaid(int spell_id) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, 0, ApplySpellType::Raid);
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self->SetSpellDuration(spell_id, 0, -1, ApplySpellType::Raid);
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}
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void Lua_Client::SetSpellDurationRaid(int spell_id, int duration) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Raid);
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self->SetSpellDuration(spell_id, duration, -1, ApplySpellType::Raid);
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}
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void Lua_Client::SetSpellDurationRaid(int spell_id, int duration, bool allow_pets) {
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void Lua_Client::SetSpellDurationRaid(int spell_id, int duration, int level) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Raid, allow_pets);
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Raid);
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}
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void Lua_Client::SetSpellDurationRaid(int spell_id, int duration, bool allow_pets, bool is_raid_group_only) {
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void Lua_Client::SetSpellDurationRaid(int spell_id, int duration, int level, bool allow_pets) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Raid, allow_pets, is_raid_group_only);
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Raid, allow_pets);
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}
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void Lua_Client::SetSpellDurationRaid(int spell_id, int duration, bool allow_pets, bool is_raid_group_only, bool allow_bots) {
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void Lua_Client::SetSpellDurationRaid(int spell_id, int duration, int level, bool allow_pets, bool is_raid_group_only) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Group, allow_pets, is_raid_group_only, allow_bots);
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Raid, allow_pets, is_raid_group_only);
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}
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void Lua_Client::SetSpellDurationRaid(int spell_id, int duration, int level, bool allow_pets, bool is_raid_group_only, bool allow_bots) {
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Lua_Safe_Call_Void();
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self->SetSpellDuration(spell_id, duration, level, ApplySpellType::Group, allow_pets, is_raid_group_only, allow_bots);
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}
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void Lua_Client::UpdateAdmin() {
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@@ -3164,17 +3194,20 @@ luabind::scope lua_register_client() {
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.def("Admin", (int16(Lua_Client::*)(void))&Lua_Client::Admin)
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.def("ApplySpell", (void(Lua_Client::*)(int))&Lua_Client::ApplySpell)
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.def("ApplySpell", (void(Lua_Client::*)(int,int))&Lua_Client::ApplySpell)
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.def("ApplySpell", (void(Lua_Client::*)(int,int,bool))&Lua_Client::ApplySpell)
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.def("ApplySpell", (void(Lua_Client::*)(int,int,bool,bool))&Lua_Client::ApplySpell)
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.def("ApplySpell", (void(Lua_Client::*)(int,int,int))&Lua_Client::ApplySpell)
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.def("ApplySpell", (void(Lua_Client::*)(int,int,int,bool))&Lua_Client::ApplySpell)
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.def("ApplySpell", (void(Lua_Client::*)(int,int,int,bool,bool))&Lua_Client::ApplySpell)
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.def("ApplySpellGroup", (void(Lua_Client::*)(int))&Lua_Client::ApplySpellGroup)
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.def("ApplySpellGroup", (void(Lua_Client::*)(int,int))&Lua_Client::ApplySpellGroup)
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.def("ApplySpellGroup", (void(Lua_Client::*)(int,int,bool))&Lua_Client::ApplySpellGroup)
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.def("ApplySpellGroup", (void(Lua_Client::*)(int,int,bool,bool))&Lua_Client::ApplySpellGroup)
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.def("ApplySpellGroup", (void(Lua_Client::*)(int,int,int))&Lua_Client::ApplySpellGroup)
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.def("ApplySpellGroup", (void(Lua_Client::*)(int,int,int,bool))&Lua_Client::ApplySpellGroup)
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.def("ApplySpellGroup", (void(Lua_Client::*)(int,int,int,bool,bool))&Lua_Client::ApplySpellGroup)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int))&Lua_Client::ApplySpellRaid)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int,int))&Lua_Client::ApplySpellRaid)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int,int,bool))&Lua_Client::ApplySpellRaid)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int,int,bool,bool))&Lua_Client::ApplySpellRaid)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int,int,bool,bool,bool))&Lua_Client::ApplySpellRaid)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int,int,int))&Lua_Client::ApplySpellRaid)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int,int,int,bool))&Lua_Client::ApplySpellRaid)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int,int,int,bool,bool))&Lua_Client::ApplySpellRaid)
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.def("ApplySpellRaid", (void(Lua_Client::*)(int,int,int,bool,bool,bool))&Lua_Client::ApplySpellRaid)
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.def("AssignTask", (void(Lua_Client::*)(int))&Lua_Client::AssignTask)
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.def("AssignTask", (void(Lua_Client::*)(int,int))&Lua_Client::AssignTask)
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.def("AssignTask", (void(Lua_Client::*)(int,int,bool))&Lua_Client::AssignTask)
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@@ -3595,17 +3628,20 @@ luabind::scope lua_register_client() {
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.def("SetSkillPoints", (void(Lua_Client::*)(int))&Lua_Client::SetSkillPoints)
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.def("SetSpellDuration", (void(Lua_Client::*)(int))&Lua_Client::SetSpellDuration)
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.def("SetSpellDuration", (void(Lua_Client::*)(int,int))&Lua_Client::SetSpellDuration)
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.def("SetSpellDuration", (void(Lua_Client::*)(int,int,bool))&Lua_Client::SetSpellDuration)
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.def("SetSpellDuration", (void(Lua_Client::*)(int,int,bool,bool))&Lua_Client::SetSpellDuration)
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.def("SetSpellDuration", (void(Lua_Client::*)(int,int,int))&Lua_Client::SetSpellDuration)
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.def("SetSpellDuration", (void(Lua_Client::*)(int,int,int,bool))&Lua_Client::SetSpellDuration)
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.def("SetSpellDuration", (void(Lua_Client::*)(int,int,int,bool,bool))&Lua_Client::SetSpellDuration)
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.def("SetSpellDurationGroup", (void(Lua_Client::*)(int))&Lua_Client::SetSpellDurationGroup)
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.def("SetSpellDurationGroup", (void(Lua_Client::*)(int,int))&Lua_Client::SetSpellDurationGroup)
|
||||
.def("SetSpellDurationGroup", (void(Lua_Client::*)(int,int,bool))&Lua_Client::SetSpellDurationGroup)
|
||||
.def("SetSpellDurationGroup", (void(Lua_Client::*)(int,int,bool,bool))&Lua_Client::SetSpellDurationGroup)
|
||||
.def("SetSpellDurationGroup", (void(Lua_Client::*)(int,int,int))&Lua_Client::SetSpellDurationGroup)
|
||||
.def("SetSpellDurationGroup", (void(Lua_Client::*)(int,int,int,bool))&Lua_Client::SetSpellDurationGroup)
|
||||
.def("SetSpellDurationGroup", (void(Lua_Client::*)(int,int,int,bool,bool))&Lua_Client::SetSpellDurationGroup)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int,int))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int,int,bool))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int,int,bool,bool))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int,int,bool,bool,bool))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int,int,int))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int,int,int,bool))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int,int,int,bool,bool))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetSpellDurationRaid", (void(Lua_Client::*)(int,int,int,bool,bool,bool))&Lua_Client::SetSpellDurationRaid)
|
||||
.def("SetStartZone", (void(Lua_Client::*)(int))&Lua_Client::SetStartZone)
|
||||
.def("SetStartZone", (void(Lua_Client::*)(int,float))&Lua_Client::SetStartZone)
|
||||
.def("SetStartZone", (void(Lua_Client::*)(int,float,float))&Lua_Client::SetStartZone)
|
||||
|
||||
Reference in New Issue
Block a user