Allow servers to set starting value for swimming instead of the hard coded

value.
This commit is contained in:
Paul Coene
2015-02-23 13:32:10 -05:00
parent 19fc02c284
commit ba49e5f696
4 changed files with 14 additions and 4 deletions
-4
View File
@@ -1431,10 +1431,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
if (m_pp.ldon_points_tak < 0 || m_pp.ldon_points_tak > 2000000000){ m_pp.ldon_points_tak = 0; }
if (m_pp.ldon_points_available < 0 || m_pp.ldon_points_available > 2000000000){ m_pp.ldon_points_available = 0; }
/* Set Swimming Skill 100 by default if under 100 */
if (GetSkill(SkillSwimming) < 100)
SetSkill(SkillSwimming, 100);
/* Initialize AA's : Move to function eventually */
for (uint32 a = 0; a < MAX_PP_AA_ARRAY; a++){ aa[a] = &m_pp.aa_array[a]; }
query = StringFormat(