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[Spells] AE Duration effect (Rains) will now work with Target Ring and PBAE spells. (#2000)
* done * Update beacon.cpp * [Spells] AE Duration effect (Rains) will now work with Target Ring and PBAE spells. Mackals suggestions implemented.
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@@ -30,7 +30,7 @@ struct ExtraAttackOptions;
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class Beacon : public Mob
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{
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public:
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Beacon(Mob *at_mob, int lifetime);
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Beacon(const glm::vec4 &in_pos, int lifetime);
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~Beacon();
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//abstract virtual function implementations requird by base abstract class
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