diff --git a/zone/lua_general.cpp b/zone/lua_general.cpp index ea4d4c878..793b730c5 100644 --- a/zone/lua_general.cpp +++ b/zone/lua_general.cpp @@ -6920,8 +6920,8 @@ luabind::scope lua_register_events() { luabind::value("spell_buff_tic", static_cast(EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT)), luabind::value("spell_fade", static_cast(EVENT_SPELL_FADE)), luabind::value("spell_effect_translocate_complete", static_cast(EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE)), - luabind::value("combine_success ", static_cast(EVENT_COMBINE_SUCCESS )), - luabind::value("combine_failure ", static_cast(EVENT_COMBINE_FAILURE )), + luabind::value("combine_success", static_cast(EVENT_COMBINE_SUCCESS )), + luabind::value("combine_failure", static_cast(EVENT_COMBINE_FAILURE )), luabind::value("item_click", static_cast(EVENT_ITEM_CLICK)), luabind::value("item_click_cast", static_cast(EVENT_ITEM_CLICK_CAST)), luabind::value("group_change", static_cast(EVENT_GROUP_CHANGE)), diff --git a/zone/lua_mob.cpp b/zone/lua_mob.cpp index 500ce7525..312993d35 100644 --- a/zone/lua_mob.cpp +++ b/zone/lua_mob.cpp @@ -3732,6 +3732,7 @@ luabind::scope lua_register_mob() { .def("GMMove", (void(Lua_Mob::*)(double,double,double))&Lua_Mob::GMMove) .def("GMMove", (void(Lua_Mob::*)(double,double,double,double))&Lua_Mob::GMMove) .def("GMMove", (void(Lua_Mob::*)(double,double,double,double,bool))&Lua_Mob::GMMove) + .def("Gate", &Lua_Mob::Gate) .def("GetAA", (int(Lua_Mob::*)(int))&Lua_Mob::GetAA) .def("GetAABonuses", &Lua_Mob::GetAABonuses) .def("GetAAByAAID", (int(Lua_Mob::*)(int))&Lua_Mob::GetAAByAAID) diff --git a/zone/lua_npc.cpp b/zone/lua_npc.cpp index e4f309a0e..30c4849d0 100644 --- a/zone/lua_npc.cpp +++ b/zone/lua_npc.cpp @@ -1068,6 +1068,7 @@ luabind::scope lua_register_npc() { .def("GetWaypointMax", (int(Lua_NPC::*)(void))&Lua_NPC::GetWaypointMax) .def("HasAISpellEffect", (bool(Lua_NPC::*)(int))&Lua_NPC::HasAISpellEffect) .def("HasItem", (bool(Lua_NPC::*)(uint32))&Lua_NPC::HasItem) + .def("HasSpecialAbilities", &Lua_NPC::HasSpecialAbilities) .def("IsAnimal", (bool(Lua_NPC::*)(void))&Lua_NPC::IsAnimal) .def("IsGuarding", (bool(Lua_NPC::*)(void))&Lua_NPC::IsGuarding) .def("IsLDoNLocked", (bool(Lua_NPC::*)(void))&Lua_NPC::IsLDoNLocked)