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Revert "Build System Updated"
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@@ -418,7 +418,7 @@ public:
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int AttackAnimation(int Hand, Lua_ItemInst weapon);
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int GetWeaponDamage(Lua_Mob against, Lua_ItemInst weapon);
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bool IsBerserk();
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bool TryFinishingBlow(Lua_Mob defender, int *damage);
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bool TryFinishingBlow(Lua_Mob defender, int &damage);
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int GetBodyType();
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int GetOrigBodyType();
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void CheckNumHitsRemaining(int type, int32 buff_slot, uint16 spell_id);
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