mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-11 15:58:36 +00:00
Revert "Build System Updated"
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+137
-93
@@ -24,129 +24,173 @@
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#include <luabind/lua_include.hpp>
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#include <luabind/class.hpp>
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#include <luabind/luabind.hpp>
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#include <luabind/function.hpp>
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#include <luabind/get_main_thread.hpp>
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#include <luabind/set_package_preload.hpp>
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#include <luabind/function_introspection.hpp>
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#include <luabind/detail/garbage_collector.hpp>
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namespace luabind {
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namespace
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{
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namespace
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{
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int make_property(lua_State* L)
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{
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int args = lua_gettop(L);
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int make_property(lua_State* L)
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{
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int args = lua_gettop(L);
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if(args == 0 || args > 2)
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{
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lua_pushstring(L, "make_property() called with wrong number of arguments.");
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lua_error(L);
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}
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if (args == 0 || args > 2)
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{
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lua_pushstring(L, "make_property() called with wrong number of arguments.");
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lua_error(L);
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}
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if(args == 1)
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lua_pushnil(L);
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if (args == 1)
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lua_pushnil(L);
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lua_pushcclosure(L, &detail::property_tag, 2);
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return 1;
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}
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lua_pushcclosure(L, &detail::property_tag, 2);
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return 1;
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}
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int main_thread_tag;
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int main_thread_tag;
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int deprecated_super(lua_State* L)
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{
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lua_pushstring(L,
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"DEPRECATION: 'super' has been deprecated in favor of "
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"directly calling the base class __init() function. "
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"This error can be disabled by calling 'luabind::disable_super_deprecation()'."
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);
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lua_error(L);
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int deprecated_super(lua_State* L)
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{
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lua_pushstring(L,
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"DEPRECATION: 'super' has been deprecated in favor of "
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"directly calling the base class __init() function. "
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"This error can be disabled by calling 'luabind::disable_super_deprecation()'."
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);
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lua_error(L);
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return 0;
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}
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return 0;
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}
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} // namespace unnamed
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int destroy_class_id_map(lua_State* L)
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{
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detail::class_id_map* m =
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(detail::class_id_map*)lua_touserdata(L, 1);
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m->~class_id_map();
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return 0;
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}
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LUABIND_API lua_State* get_main_thread(lua_State* L)
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{
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lua_pushlightuserdata(L, &main_thread_tag);
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lua_rawget(L, LUA_REGISTRYINDEX);
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lua_State* result = static_cast<lua_State*>(lua_touserdata(L, -1));
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lua_pop(L, 1);
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int destroy_cast_graph(lua_State* L)
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{
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detail::cast_graph* g =
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(detail::cast_graph*)lua_touserdata(L, 1);
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g->~cast_graph();
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return 0;
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}
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if(!result)
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throw std::runtime_error("Unable to get main thread, luabind::open() not called?");
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int destroy_class_map(lua_State* L)
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{
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detail::class_map* m =
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(detail::class_map*)lua_touserdata(L, 1);
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m->~class_map();
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return 0;
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}
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return result;
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}
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} // namespace unnamed
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namespace {
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LUABIND_API lua_State* get_main_thread(lua_State* L)
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{
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lua_pushlightuserdata(L, &main_thread_tag);
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lua_rawget(L, LUA_REGISTRYINDEX);
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lua_State* result = static_cast<lua_State*>(lua_touserdata(L, -1));
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lua_pop(L, 1);
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template<typename T>
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inline void * shared_create_userdata(lua_State* L, const char * name) {
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lua_pushstring(L, name);
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void* storage = lua_newuserdata(L, sizeof(T));
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if (!result)
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throw std::runtime_error("Unable to get main thread, luabind::open() not called?");
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// set gc metatable
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lua_newtable(L);
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lua_pushcclosure(L, &detail::garbage_collector<T>, 0);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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return result;
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}
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lua_settable(L, LUA_REGISTRYINDEX);
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return storage;
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}
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LUABIND_API void open(lua_State* L)
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{
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bool is_main_thread = lua_pushthread(L) == 1;
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lua_pop(L, 1);
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template<typename T>
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inline void createGarbageCollectedRegistryUserdata(lua_State* L, const char * name) {
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void * storage = shared_create_userdata<T>(L, name);
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// placement "new"
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new (storage) T;
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}
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if (!is_main_thread)
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{
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throw std::runtime_error(
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"luabind::open() must be called with the main thread "
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"lua_State*"
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);
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}
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template<typename T, typename A1>
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inline void createGarbageCollectedRegistryUserdata(lua_State* L, const char * name, A1 constructorArg) {
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void * storage = shared_create_userdata<T>(L, name);
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if (detail::class_registry::get_registry(L))
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return;
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// placement "new"
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new (storage) T(constructorArg);
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}
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lua_pushstring(L, "__luabind_classes");
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detail::class_registry* r = static_cast<detail::class_registry*>(
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lua_newuserdata(L, sizeof(detail::class_registry)));
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} // namespace anonymous
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// set gc metatable
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lua_newtable(L);
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lua_pushstring(L, "__gc");
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lua_pushcclosure(
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L
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, detail::garbage_collector_s<
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detail::class_registry
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>::apply
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, 0);
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LUABIND_API void open(lua_State* L)
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{
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bool is_main_thread = lua_pushthread(L) == 1;
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lua_pop(L, 1);
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lua_settable(L, -3);
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lua_setmetatable(L, -2);
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if(!is_main_thread)
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{
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throw std::runtime_error(
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"luabind::open() must be called with the main thread "
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"lua_State*"
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);
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}
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new(r) detail::class_registry(L);
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lua_settable(L, LUA_REGISTRYINDEX);
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createGarbageCollectedRegistryUserdata<detail::class_registry>(L, "__luabind_classes", L);
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createGarbageCollectedRegistryUserdata<detail::class_id_map>(L, "__luabind_class_id_map");
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createGarbageCollectedRegistryUserdata<detail::cast_graph>(L, "__luabind_cast_graph");
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createGarbageCollectedRegistryUserdata<detail::class_map>(L, "__luabind_class_map");
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lua_pushstring(L, "__luabind_class_id_map");
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void* classes_storage = lua_newuserdata(L, sizeof(detail::class_id_map));
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detail::class_id_map* class_ids = new (classes_storage) detail::class_id_map;
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(void)class_ids;
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// add functions (class, cast etc...)
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lua_pushcclosure(L, detail::create_class::stage1, 0);
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lua_setglobal(L, "class");
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lua_newtable(L);
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lua_pushcclosure(L, &destroy_class_id_map, 0);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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lua_pushcclosure(L, &make_property, 0);
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lua_setglobal(L, "property");
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lua_settable(L, LUA_REGISTRYINDEX);
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lua_pushlightuserdata(L, &main_thread_tag);
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lua_pushlightuserdata(L, L);
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lua_rawset(L, LUA_REGISTRYINDEX);
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lua_pushstring(L, "__luabind_cast_graph");
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void* cast_graph_storage = lua_newuserdata(
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L, sizeof(detail::cast_graph));
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detail::cast_graph* graph = new (cast_graph_storage) detail::cast_graph;
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(void)graph;
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lua_pushcclosure(L, &deprecated_super, 0);
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lua_setglobal(L, "super");
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}
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lua_newtable(L);
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lua_pushcclosure(L, &destroy_cast_graph, 0);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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lua_settable(L, LUA_REGISTRYINDEX);
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lua_pushstring(L, "__luabind_class_map");
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void* class_map_storage = lua_newuserdata(
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L, sizeof(detail::class_map));
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detail::class_map* classes = new (class_map_storage) detail::class_map;
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(void)classes;
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lua_newtable(L);
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lua_pushcclosure(L, &destroy_class_map, 0);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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lua_settable(L, LUA_REGISTRYINDEX);
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// add functions (class, cast etc...)
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lua_pushcclosure(L, detail::create_class::stage1, 0);
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lua_setglobal(L, "class");
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lua_pushcclosure(L, &make_property, 0);
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lua_setglobal(L, "property");
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lua_pushlightuserdata(L, &main_thread_tag);
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lua_pushlightuserdata(L, L);
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lua_rawset(L, LUA_REGISTRYINDEX);
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lua_pushcclosure(L, &deprecated_super, 0);
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lua_setglobal(L, "super");
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}
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} // namespace luabind
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