Revert "Build System Updated"

This commit is contained in:
Alex
2019-10-12 21:07:06 -07:00
committed by GitHub
parent 579471afcc
commit b9f57f1f28
193 changed files with 14124 additions and 10507 deletions
+94 -81
View File
@@ -20,111 +20,124 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef LUABIND_CONTAINER_POLICY_HPP_INCLUDED
#define LUABIND_CONTAINER_POLICY_HPP_INCLUDED
#include <luabind/config.hpp>
#include <luabind/detail/policy.hpp>
#include <luabind/detail/decorate_type.hpp> // for decorated_type
#include <luabind/detail/primitives.hpp> // for null_type (ptr only), etc
#include <boost/mpl/apply_wrap.hpp>
namespace luabind {
namespace detail {
namespace luabind { namespace detail {
template<class Policies>
struct container_converter_lua_to_cpp
namespace mpl = boost::mpl;
template<class Policies>
struct container_converter_lua_to_cpp
{
int const consumed_args(...)
{
return 1;
}
template<class T>
T apply(lua_State* L, by_const_reference<T>, int index)
{
enum { consumed_args = 1 };
typedef typename T::value_type value_type;
template<class T>
T to_cpp(lua_State* L, by_const_reference<T>, int index)
typedef typename find_conversion_policy<1, Policies>::type converter_policy;
typename mpl::apply_wrap2<converter_policy,value_type,lua_to_cpp>::type converter;
T container;
lua_pushnil(L);
while (lua_next(L, index))
{
using value_type = typename T::value_type;
specialized_converter_policy_n<1, Policies, value_type, lua_to_cpp> converter;
T container;
lua_pushnil(L);
while(lua_next(L, index - 1))
{
container.push_back(converter.apply(L, decorated_type<value_type>(), -1));
lua_pop(L, 1); // pop value
}
return container;
container.push_back(converter.apply(L, LUABIND_DECORATE_TYPE(value_type), -1));
lua_pop(L, 1); // pop value
}
template<class T>
T to_cpp(lua_State* L, by_value<T>, int index)
{
return to_cpp(L, by_const_reference<T>(), index);
}
return container;
}
template<class T>
static int match(lua_State* L, by_const_reference<T>, int index)
{
if(lua_istable(L, index)) return 0; else return no_match;
}
template<class T>
static int match(lua_State* L, by_value<T>, int index)
{
return match(L, by_const_reference<T>(), index);
}
template<class T>
void converter_postcall(lua_State*, T, int) {}
};
template<class Policies>
struct container_converter_cpp_to_lua
template<class T>
T apply(lua_State* L, by_value<T>, int index)
{
template<class T>
void to_lua(lua_State* L, const T& container)
{
using value_type = typename T::value_type;
specialized_converter_policy_n<1, Policies, value_type, lua_to_cpp> converter;
return apply(L, by_const_reference<T>(), index);
}
lua_newtable(L);
int index = 1;
for(const auto& element : container)
{
converter.apply(L, element);
lua_rawseti(L, -2, index);
++index;
}
}
};
template<class Policies = no_policies>
struct container_policy
template<class T>
static int match(lua_State* L, by_const_reference<T>, int index)
{
struct only_accepts_nonconst_pointers {};
if (lua_istable(L, index)) return 0; else return -1;
}
template<class T, class Direction>
struct specialize;
template<class T>
void converter_postcall(lua_State*, T, int) {}
};
template<class T>
struct specialize<T, lua_to_cpp> {
using type = container_converter_lua_to_cpp<Policies>;
};
template<class Policies>
struct container_converter_cpp_to_lua
{
template<class T>
void apply(lua_State* L, const T& container)
{
typedef typename T::value_type value_type;
template<class T>
struct specialize<T, cpp_to_lua> {
using type = container_converter_cpp_to_lua<Policies>;
};
typedef typename find_conversion_policy<1, Policies>::type converter_policy;
typename mpl::apply_wrap2<converter_policy,value_type,lua_to_cpp>::type converter;
lua_newtable(L);
int index = 1;
for (typename T::const_iterator i = container.begin(); i != container.end(); ++i)
{
converter.apply(L, *i);
lua_rawseti(L, -2, index);
++index;
}
}
};
template<int N, class Policies>
// struct container_policy : converter_policy_tag
struct container_policy : conversion_policy<N>
{
// BOOST_STATIC_CONSTANT(int, index = N);
static void precall(lua_State*, const index_map&) {}
static void postcall(lua_State*, const index_map&) {}
struct only_accepts_nonconst_pointers {};
template<class T, class Direction>
struct apply
{
typedef typename boost::mpl::if_<boost::is_same<lua_to_cpp, Direction>
, container_converter_lua_to_cpp<Policies>
, container_converter_cpp_to_lua<Policies>
>::type type;
};
};
}
}
}}
namespace luabind
{
template<unsigned int N, typename ElementPolicies = no_policies >
using container_policy = meta::type_list<converter_policy_injector<N, detail::container_policy<ElementPolicies>>>;
template<int N>
detail::policy_cons<detail::container_policy<N, detail::null_type>, detail::null_type>
container(LUABIND_PLACEHOLDER_ARG(N))
{
return detail::policy_cons<detail::container_policy<N, detail::null_type>, detail::null_type>();
}
template<int N, class Policies>
detail::policy_cons<detail::container_policy<N, Policies>, detail::null_type>
container(LUABIND_PLACEHOLDER_ARG(N), const Policies&)
{
return detail::policy_cons<detail::container_policy<N, Policies>, detail::null_type>();
}
}
#endif // LUABIND_CONTAINER_POLICY_HPP_INCLUDED