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[Zone] Zone State Automated Testing and Improvements (#4808)
* [Zone] Zone State Automated Testing and Improvements * Spawn condition * Update zone.cpp * Remove redundant logic * Update zone_state.cpp * TestZLocationDrift * Protect NPC resumed NPC's from being able to die
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+5
-4
@@ -1,6 +1,7 @@
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#ifndef EQEMU_ZONE_CLI_H
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#define EQEMU_ZONE_CLI_H
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#include <iostream>
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#include "../common/cli/argh.h"
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class ZoneCLI {
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@@ -11,10 +12,10 @@ public:
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static bool RanConsoleCommand(int argc, char **argv);
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static bool RanSidecarCommand(int argc, char **argv);
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static bool RanTestCommand(int argc, char **argv);
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static void DataBuckets(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void NpcHandins(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void NpcHandinsMultiQuest(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void TestDataBuckets(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void TestNpcHandins(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void TestNpcHandinsMultiQuest(int argc, char **argv, argh::parser &cmd, std::string &description);
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static void TestZoneState(int argc, char **argv, argh::parser &cmd, std::string &description);
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};
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#endif //EQEMU_ZONE_CLI_H
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