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[Zone] Zone State Automated Testing and Improvements (#4808)
* [Zone] Zone State Automated Testing and Improvements * Spawn condition * Update zone.cpp * Remove redundant logic * Update zone_state.cpp * TestZLocationDrift * Protect NPC resumed NPC's from being able to die
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@@ -1125,7 +1125,7 @@ public:
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virtual void SetAttackTimer();
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inline void SetInvul(bool invul) { invulnerable=invul; }
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inline bool GetInvul(void) { return invulnerable; }
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inline bool GetInvul() { return invulnerable; }
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void SetExtraHaste(int haste, bool need_to_save = true);
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inline int GetExtraHaste() { return extra_haste; }
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virtual int GetHaste();
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