From b98bc207fbde71d7ff79907d6fc3caaa350d52d8 Mon Sep 17 00:00:00 2001 From: "Michael Cook (mackal)" Date: Fri, 31 Jul 2015 01:46:16 -0400 Subject: [PATCH] Move AE Ramp back to 1 target until iterator invalidation issue is resolved --- zone/mob_ai.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/mob_ai.cpp b/zone/mob_ai.cpp index 9a483fddd..b9394f9a3 100644 --- a/zone/mob_ai.cpp +++ b/zone/mob_ai.cpp @@ -2000,7 +2000,7 @@ void Mob::AreaRampage(ExtraAttackOptions *opts) } int rampage_targets = GetSpecialAbilityParam(SPECATK_AREA_RAMPAGE, 1); - rampage_targets = rampage_targets > 0 ? rampage_targets : -1; + rampage_targets = rampage_targets > 0 ? rampage_targets : 1; index_hit = hate_list.AreaRampage(this, GetTarget(), rampage_targets, opts); if(index_hit == 0)