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[Spells] Invisibility updates and rework (#1991)
* updates pre merge * update * Update spell_effects.cpp * Update mob.h * test * test * updates * updates * save * update * working solid * animal and undead start * progress * updates * rename * set invis appearance on bonus * remove fade buff state check * update IsViisble check * optimizing * don't break bots * debug remover * Update ruletypes.h * perl adds * Update client_packet.cpp * update * done * remove debugs * Update client_packet.cpp * update * [Spells] Invisibility updates and rework lua support * [Spells] Invisibility updates and rework lua
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@@ -7438,6 +7438,8 @@ void Bot::CalcBonuses() {
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CalcSpellBonuses(&spellbonuses);
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CalcAABonuses(&aabonuses);
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SetAttackTimer();
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CalcSeeInvisibleLevel();
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CalcInvisibleLevel();
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CalcATK();
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CalcSTR();
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CalcSTA();
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