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Fix client pathing Z while feared
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+1
-1
@@ -988,7 +988,7 @@ public:
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void SendToFixZ(float new_x, float new_y, float new_z);
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float GetZOffset() const;
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float GetDefaultRaceSize() const;
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void FixZ(int32 z_find_offset = 5);
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void FixZ(int32 z_find_offset = 5, bool fix_client_z = false);
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float GetFixedZ(glm::vec3 destination, int32 z_find_offset = 5);
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void NPCSpecialAttacks(const char* parse, int permtag, bool reset = true, bool remove = false);
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