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Added Spawn object to lua and functions to manipulate them
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@@ -27,6 +27,7 @@
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#include "lua_corpse.h"
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#include "lua_object.h"
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#include "lua_door.h"
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#include "lua_spawn.h"
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#include "lua_general.h"
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#include "questmgr.h"
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#include "zone.h"
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@@ -886,6 +887,7 @@ void LuaParser::MapFunctions(lua_State *L) {
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lua_register_slot(),
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lua_register_material(),
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lua_register_client_version(),
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lua_register_appearance(),
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lua_register_entity(),
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lua_register_mob(),
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lua_register_npc(),
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@@ -895,6 +897,7 @@ void LuaParser::MapFunctions(lua_State *L) {
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lua_register_iteminst(),
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lua_register_item(),
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lua_register_spell(),
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lua_register_spawn(),
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lua_register_hate_entry(),
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lua_register_hate_list(),
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lua_register_entity_list(),
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@@ -904,6 +907,7 @@ void LuaParser::MapFunctions(lua_State *L) {
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lua_register_corpse_list(),
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lua_register_object_list(),
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lua_register_door_list(),
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lua_register_spawn_list(),
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lua_register_group(),
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lua_register_raid(),
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lua_register_corpse(),
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