Rename expedition packet fields

This commit is contained in:
hg
2020-10-17 22:39:38 -04:00
parent 022f82291a
commit b85feb5461
14 changed files with 49 additions and 49 deletions
+3 -3
View File
@@ -4873,14 +4873,14 @@ struct ExpeditionInfo_Struct
struct ExpeditionMemberEntry_Struct
{
/*000*/ char name[64]; // variable length, null terminated, max 0x40 (64)
/*064*/ uint8 status; // 0: unknown, 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[64]; // variable length, null terminated, max 0x40 (64)
/*064*/ uint8 expedition_status; // 0: unknown, 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 count;
/*004*/ uint32 member_count;
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
};
+4 -4
View File
@@ -839,11 +839,11 @@ namespace RoF
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
buf.WriteUInt32(emu->count);
for (uint32 i = 0; i < emu->count; ++i)
buf.WriteUInt32(emu->member_count);
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].status);
buf.WriteUInt8(emu->members[i].expedition_status);
}
__packet->size = buf.size();
@@ -868,7 +868,7 @@ namespace RoF
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
if (emu->count == 1)
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
}
+4 -4
View File
@@ -888,11 +888,11 @@ namespace RoF2
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
buf.WriteUInt32(emu->count);
for (uint32 i = 0; i < emu->count; ++i)
buf.WriteUInt32(emu->member_count);
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].status);
buf.WriteUInt8(emu->members[i].expedition_status);
}
__packet->size = buf.size();
@@ -917,7 +917,7 @@ namespace RoF2
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
if (emu->count == 1)
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
}
+3 -3
View File
@@ -4921,14 +4921,14 @@ struct ExpeditionInfo_Struct
struct ExpeditionMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 count; // number of players in window
/*004*/ uint32 member_count; // number of players in window
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
};
+3 -3
View File
@@ -4853,14 +4853,14 @@ struct ExpeditionInfo_Struct
struct ExpeditionMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 count; // number of players in window
/*004*/ uint32 member_count; // number of players in window
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
};
+4 -4
View File
@@ -612,11 +612,11 @@ namespace SoD
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
buf.WriteUInt32(emu->count);
for (uint32 i = 0; i < emu->count; ++i)
buf.WriteUInt32(emu->member_count);
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].status);
buf.WriteUInt8(emu->members[i].expedition_status);
}
__packet->size = buf.size();
@@ -641,7 +641,7 @@ namespace SoD
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
if (emu->count == 1)
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
}
+3 -3
View File
@@ -4208,14 +4208,14 @@ struct ExpeditionInfo_Struct
struct ExpeditionMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 count; // number of players in window
/*004*/ uint32 member_count; // number of players in window
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
};
+4 -4
View File
@@ -600,11 +600,11 @@ namespace SoF
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
buf.WriteUInt32(emu->count);
for (uint32 i = 0; i < emu->count; ++i)
buf.WriteUInt32(emu->member_count);
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].status);
buf.WriteUInt8(emu->members[i].expedition_status);
}
__packet->size = buf.size();
@@ -629,7 +629,7 @@ namespace SoF
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
if (emu->count == 1)
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
}
+3 -3
View File
@@ -4123,14 +4123,14 @@ struct ExpeditionInfo_Struct
struct ExpeditionMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 count;
/*004*/ uint32 member_count;
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
};
+4 -4
View File
@@ -543,11 +543,11 @@ namespace Titanium
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
buf.WriteUInt32(emu->count);
for (uint32 i = 0; i < emu->count; ++i)
buf.WriteUInt32(emu->member_count);
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].status);
buf.WriteUInt8(emu->members[i].expedition_status);
}
__packet->size = buf.size();
@@ -572,7 +572,7 @@ namespace Titanium
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
if (emu->count == 1)
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
}
+3 -3
View File
@@ -3334,14 +3334,14 @@ struct ExpeditionInfo_Struct
struct ExpeditionMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 count;
/*004*/ uint32 member_count;
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
};
+4 -4
View File
@@ -742,11 +742,11 @@ namespace UF
SerializeBuffer buf;
buf.WriteUInt32(emu->client_id);
buf.WriteUInt32(emu->count);
for (uint32 i = 0; i < emu->count; ++i)
buf.WriteUInt32(emu->member_count);
for (uint32 i = 0; i < emu->member_count; ++i)
{
buf.WriteString(emu->members[i].name);
buf.WriteUInt8(emu->members[i].status);
buf.WriteUInt8(emu->members[i].expedition_status);
}
__packet->size = buf.size();
@@ -771,7 +771,7 @@ namespace UF
ENCODE(OP_DzMemberListStatus)
{
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
if (emu->count == 1)
if (emu->member_count == 1)
{
ENCODE_FORWARD(OP_DzMemberList);
}
+3 -3
View File
@@ -4289,14 +4289,14 @@ struct ExpeditionInfo_Struct
struct ExpeditionMemberEntry_Struct
{
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
};
struct ExpeditionMemberList_Struct
{
/*000*/ uint32 client_id;
/*004*/ uint32 count; // number of players in window
/*004*/ uint32 member_count; // number of players in window
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
};