diff --git a/common/ruletypes.h b/common/ruletypes.h index 5ca50dc7e..3039b5d9e 100644 --- a/common/ruletypes.h +++ b/common/ruletypes.h @@ -875,10 +875,10 @@ RULE_BOOL(Bots, ShowResistMessagesToOwner, true, "Default True. If enabled, when RULE_BOOL(Bots, BotBuffLevelRestrictions, true, "Buffs will not land on low level bots like live players") RULE_BOOL(Bots, BotsUseLiveBlockedMessage, true, "Setting whether detailed spell block messages should be used for bots as players do on the live servers") RULE_BOOL(Bots, BotSoftDeletes, true, "When bots are deleted, they are only soft deleted") -RULE_INT(Bots, MinStatusToBypassSpawnLimit, 100, "Minimum status to bypass the anti-spam system") -RULE_INT(Bots, StatusSpawnLimit, 120, "Minimum status to bypass spawn limit. Default 120.") -RULE_INT(Bots, MinStatusToBypassCreateLimit, 100, "Minimum status to bypass the anti-spam system") -RULE_INT(Bots, StatusCreateLimit, 120, "Minimum status to bypass spawn limit. Default 120.") +RULE_INT(Bots, MinStatusToBypassSpawnLimit, 100, "Minimum status to bypass spawn limit. Default 100.") +RULE_INT(Bots, MinStatusBypassSpawnLimit, 120, "Spawn limit with status bypass. Default 120.") +RULE_INT(Bots, MinStatusToBypassCreateLimit, 100, "Minimum status to bypass create limit. Default 100.") +RULE_INT(Bots, MinStatusBypassCreateLimit, 120, "Create limit with status bypass. Default 120.") RULE_BOOL(Bots, BardsAnnounceCasts, false, "This determines whether or not Bard bots will announce that they're casting songs (Buffs, Heals, Nukes, Slows, etc.) they will always announce Mez.") RULE_BOOL(Bots, EnableBotTGB, true, "If enabled bots will cast group buffs as TGB.") RULE_BOOL(Bots, DoResponseAnimations, true, "If enabled bots will do animations to certain responses or commands.") diff --git a/zone/client_bot.cpp b/zone/client_bot.cpp index 679fbef00..fb9bb3c63 100644 --- a/zone/client_bot.cpp +++ b/zone/client_bot.cpp @@ -19,7 +19,7 @@ uint32 Client::GetBotCreationLimit(uint8 class_id) { uint32 bot_creation_limit = RuleI(Bots, CreationLimit); if (Admin() >= RuleI(Bots, MinStatusToBypassCreateLimit)) { - return RuleI(Bots, StatusCreateLimit); + return RuleI(Bots, MinStatusBypassCreateLimit); } const auto bucket_name = fmt::format( @@ -69,7 +69,7 @@ int Client::GetBotSpawnLimit(uint8 class_id) { int bot_spawn_limit = RuleI(Bots, SpawnLimit); if (Admin() >= RuleI(Bots, MinStatusToBypassSpawnLimit)) { - return RuleI(Bots, MinStatusToBypassSpawnLimit); + return RuleI(Bots, MinStatusBypassSpawnLimit); } const auto bucket_name = fmt::format(