Add IMMUNE_RANGED_ATTACKS

This makes them immune to archery/throwing

This also needs more work as comments state, but good enough for now
This commit is contained in:
Michael Cook (mackal)
2018-01-18 18:30:29 -05:00
parent e7ce79261d
commit b82100bcd7
2 changed files with 8 additions and 1 deletions
+2 -1
View File
@@ -194,7 +194,8 @@ enum {
CASTING_RESIST_DIFF = 43,
COUNTER_AVOID_DAMAGE = 44,
PROX_AGGRO = 45,
MAX_SPECIAL_ATTACK = 46
IMMUNE_RANGED_ATTACKS = 46,
MAX_SPECIAL_ATTACK = 47
};
typedef enum { //fear states