[Doors] Improvements to door manipulation (#2370)

This commit is contained in:
Chris Miles 2022-08-13 18:16:55 -05:00 committed by GitHub
parent aa2b7f8947
commit b79e1947f1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 701 additions and 736 deletions

View File

@ -4265,7 +4265,7 @@ void Client::Handle_OP_ClickDoor(const EQApplicationPacket *app)
fmt::format( fmt::format(
"Door ({}) [{}]", "Door ({}) [{}]",
currentdoor->GetEntityID(), currentdoor->GetEntityID(),
Saylink::Create("#door edit", false, "#door edit") Saylink::Create("#door edit", true, "#door edit")
).c_str() ).c_str()
); );
} }
@ -8523,7 +8523,7 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
response = row[0]; response = row[0];
} }
if ((response).size() > 0) { if (!response.empty()) {
if (!mod_saylink(response, silentsaylink)) { if (!mod_saylink(response, silentsaylink)) {
return; return;
} }
@ -8531,43 +8531,21 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
if (GetTarget() && GetTarget()->IsNPC()) { if (GetTarget() && GetTarget()->IsNPC()) {
if (silentsaylink) { if (silentsaylink) {
parse->EventNPC(EVENT_SAY, GetTarget()->CastToNPC(), this, response, 0); parse->EventNPC(EVENT_SAY, GetTarget()->CastToNPC(), this, response, 0);
if (response[0] == '#' && parse->PlayerHasQuestSub(EVENT_COMMAND)) {
parse->EventPlayer(EVENT_COMMAND, this, response, 0);
}
#ifdef BOTS
else if (response[0] == '^' && parse->PlayerHasQuestSub(EVENT_BOT_COMMAND)) {
parse->EventPlayer(EVENT_BOT_COMMAND, this, response, 0);
}
#endif
else {
parse->EventPlayer(EVENT_SAY, this, response, 0);
}
} }
else { else {
Message(Chat::LightGray, "You say, '%s'", response.c_str()); Message(Chat::LightGray, "You say, '%s'", response.c_str());
ChannelMessageReceived(8, 0, 100, response.c_str());
} }
ChannelMessageReceived(ChatChannel_Say, 0, 100, response.c_str());
return; return;
} }
else { else {
if (silentsaylink) { ChannelMessageReceived(ChatChannel_Say, 0, 100, response.c_str());
if (response[0] == '#' && parse->PlayerHasQuestSub(EVENT_COMMAND)) { if (!silentsaylink) {
parse->EventPlayer(EVENT_COMMAND, this, response, 0);
}
#ifdef BOTS
else if (response[0] == '^' && parse->PlayerHasQuestSub(EVENT_BOT_COMMAND)) {
parse->EventPlayer(EVENT_BOT_COMMAND, this, response, 0);
}
#endif
else {
parse->EventPlayer(EVENT_SAY, this, response, 0);
}
}
else {
Message(Chat::LightGray, "You say, '%s'", response.c_str()); Message(Chat::LightGray, "You say, '%s'", response.c_str());
ChannelMessageReceived(8, 0, 100, response.c_str());
} }
return; return;
} }
} }
@ -8584,7 +8562,6 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
SendItemPacket(0, inst, ItemPacketViewLink); SendItemPacket(0, inst, ItemPacketViewLink);
safe_delete(inst); safe_delete(inst);
} }
return;
} }
void Client::Handle_OP_ItemLinkResponse(const EQApplicationPacket *app) void Client::Handle_OP_ItemLinkResponse(const EQApplicationPacket *app)

View File

@ -43,71 +43,72 @@ extern EntityList entity_list;
extern WorldServer worldserver; extern WorldServer worldserver;
Doors::Doors(const DoorsRepository::Doors &door) : Doors::Doors(const DoorsRepository::Doors &door) :
close_timer(5000), m_close_timer(5000),
m_Position(door.pos_x, door.pos_y, door.pos_z, door.heading), m_position(door.pos_x, door.pos_y, door.pos_z, door.heading),
m_Destination(door.dest_x, door.dest_y, door.dest_z, door.dest_heading) m_destination(door.dest_x, door.dest_y, door.dest_z, door.dest_heading)
{ {
strn0cpy(zone_name, door.zone.c_str(), sizeof(zone_name)); strn0cpy(m_zone_name, door.zone.c_str(), sizeof(m_zone_name));
strn0cpy(door_name, door.name.c_str(), sizeof(door_name)); strn0cpy(m_door_name, door.name.c_str(), sizeof(m_door_name));
strn0cpy(destination_zone_name, door.dest_zone.c_str(), sizeof(destination_zone_name)); strn0cpy(m_destination_zone_name, door.dest_zone.c_str(), sizeof(m_destination_zone_name));
database_id = door.id; m_database_id = door.id;
door_id = door.doorid; m_door_id = door.doorid;
incline = door.incline; m_incline = door.incline;
open_type = door.opentype; m_open_type = door.opentype;
guild_id = door.guild; m_guild_id = door.guild;
lockpick = door.lockpick; m_lockpick = door.lockpick;
key_item_id = door.keyitem; m_key_item_id = door.keyitem;
no_key_ring = door.nokeyring; m_no_key_ring = door.nokeyring;
trigger_door = door.triggerdoor; m_trigger_door = door.triggerdoor;
trigger_type = door.triggertype; m_trigger_type = door.triggertype;
triggered = false; triggered = false;
door_param = door.door_param; m_door_param = door.door_param;
size = door.size; m_size = door.size;
invert_state = door.invert_state; m_invert_state = door.invert_state;
destination_instance_id = door.dest_instance; m_destination_instance_id = door.dest_instance;
is_ldon_door = door.is_ldon_door; m_is_ldon_door = door.is_ldon_door;
m_dz_switch_id = door.dz_switch_id; m_dz_switch_id = door.dz_switch_id;
client_version_mask = door.client_version_mask; m_client_version_mask = door.client_version_mask;
SetOpenState(false); SetOpenState(false);
close_timer.Disable(); m_close_timer.Disable();
disable_timer = (door.disable_timer == 1 ? true : false); m_disable_timer = (door.disable_timer == 1 ? true : false);
} }
Doors::Doors(const char *model, const glm::vec4 &position, uint8 open_type, uint16 size) : Doors::Doors(const char *model, const glm::vec4 &position, uint8 open_type, uint16 size) :
close_timer(5000), m_close_timer(5000),
m_Position(position), m_position(position),
m_Destination(glm::vec4()){ m_destination(glm::vec4())
{
strn0cpy(zone_name, zone->GetShortName(), 32); strn0cpy(m_zone_name, zone->GetShortName(), 32);
strn0cpy(door_name, model, 32); strn0cpy(m_door_name, model, 32);
strn0cpy(destination_zone_name, "NONE", 32); strn0cpy(m_destination_zone_name, "NONE", 32);
database_id = (uint32) content_db.GetDoorsCountPlusOne(zone->GetShortName(), zone->GetInstanceVersion()); m_database_id = (uint32) content_db.GetDoorsCountPlusOne(zone->GetShortName(), zone->GetInstanceVersion());
door_id = (uint8) content_db.GetDoorsDBCountPlusOne(zone->GetShortName(), zone->GetInstanceVersion()); m_door_id = (uint8) content_db.GetDoorsDBCountPlusOne(zone->GetShortName(), zone->GetInstanceVersion());
open_type = open_type; m_open_type = open_type;
size = size; m_size = size;
incline = 0; m_incline = 0;
guild_id = 0; m_guild_id = 0;
lockpick = 0; m_lockpick = 0;
key_item_id = 0; m_key_item_id = 0;
no_key_ring = 0; m_no_key_ring = 0;
trigger_door = 0; m_trigger_door = 0;
trigger_type = 0; m_trigger_type = 0;
triggered = false; triggered = false;
door_param = 0; m_door_param = 0;
invert_state = 0; m_invert_state = 0;
is_ldon_door = 0; m_is_ldon_door = 0;
client_version_mask = 4294967295u; m_client_version_mask = 4294967295u;
disable_timer = 0; m_disable_timer = 0;
destination_instance_id = 0; m_destination_instance_id = 0;
SetOpenState(false); SetOpenState(false);
close_timer.Disable(); m_close_timer.Disable();
} }
@ -117,57 +118,58 @@ Doors::~Doors()
bool Doors::Process() bool Doors::Process()
{ {
if (close_timer.Enabled() && close_timer.Check() && IsDoorOpen()) { if (m_close_timer.Enabled() && m_close_timer.Check() && IsDoorOpen()) {
if (open_type == 40 || GetTriggerType() == 1) { if (m_open_type == 40 || GetTriggerType() == 1) {
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct)); auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct *md = (MoveDoor_Struct *) outapp->pBuffer; MoveDoor_Struct *md = (MoveDoor_Struct *) outapp->pBuffer;
md->doorid = door_id; md->doorid = m_door_id;
md->action = invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR; md->action = m_invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR;
entity_list.QueueClients(0, outapp); entity_list.QueueClients(0, outapp);
safe_delete(outapp); safe_delete(outapp);
} }
triggered = false; triggered = false;
close_timer.Disable(); m_close_timer.Disable();
SetOpenState(false); SetOpenState(false);
} }
return true; return true;
} }
void Doors::HandleClick(Client* sender, uint8 trigger) { void Doors::HandleClick(Client *sender, uint8 trigger)
{
Log(Logs::Detail, Logs::Doors, Log(Logs::Detail, Logs::Doors,
"%s clicked door %s (dbid %d, eqid %d) at %s", "%s clicked door %s (dbid %d, eqid %d) at %s",
sender->GetName(), sender->GetName(),
door_name, m_door_name,
database_id, m_database_id,
door_id, m_door_id,
to_string(m_Position).c_str() to_string(m_position).c_str()
); );
Log(Logs::Detail, Logs::Doors, Log(Logs::Detail, Logs::Doors,
"incline %d, open_type %d, lockpick %d, key %d, nokeyring %d, trigger %d type %d, param %d", "incline %d, open_type %d, lockpick %d, key %d, nokeyring %d, trigger %d type %d, param %d",
incline, m_incline,
open_type, m_open_type,
lockpick, m_lockpick,
key_item_id, m_key_item_id,
no_key_ring, m_no_key_ring,
trigger_door, m_trigger_door,
trigger_type, m_trigger_type,
door_param m_door_param
); );
Log(Logs::Detail, Logs::Doors, Log(Logs::Detail, Logs::Doors,
"disable_timer '%s',size %d, invert %d, dest: %s %s", "disable_timer '%s',size %d, invert %d, dest: %s %s",
(disable_timer ? "true" : "false"), (m_disable_timer ? "true" : "false"),
size, m_size,
invert_state, m_invert_state,
destination_zone_name, m_destination_zone_name,
to_string(m_Destination).c_str() to_string(m_destination).c_str()
); );
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct)); auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
auto *move_door_packet = (MoveDoor_Struct *) outapp->pBuffer; auto *move_door_packet = (MoveDoor_Struct *) outapp->pBuffer;
move_door_packet->doorid = door_id; move_door_packet->doorid = m_door_id;
if (IsLDoNDoor()) { if (IsLDoNDoor()) {
if (sender) { if (sender) {
@ -177,7 +179,8 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
sender->MessageString(Chat::Red, DUNGEON_SEALED); sender->MessageString(Chat::Red, DUNGEON_SEALED);
safe_delete(outapp); safe_delete(outapp);
return; return;
} else { }
else {
sender->KeyRingAdd(RuleI(Adventure, ItemIDToEnablePorts)); sender->KeyRingAdd(RuleI(Adventure, ItemIDToEnablePorts));
} }
} }
@ -208,11 +211,9 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
} }
} }
if (m_dz_switch_id != 0) if (m_dz_switch_id != 0) {
{
sender->UpdateTasksOnTouchSwitch(m_dz_switch_id); sender->UpdateTasksOnTouchSwitch(m_dz_switch_id);
if (sender->TryMovePCDynamicZoneSwitch(m_dz_switch_id)) if (sender->TryMovePCDynamicZoneSwitch(m_dz_switch_id)) {
{
safe_delete(outapp); safe_delete(outapp);
return; return;
} }
@ -249,12 +250,14 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
* Door is only triggered by an object * Door is only triggered by an object
*/ */
if (trigger == 1) { if (trigger == 1) {
if (!IsDoorOpen() || (open_type == 58)) { if (!IsDoorOpen() || (m_open_type == 58)) {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR); move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR);
} else {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
} }
} else { else {
move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
}
}
else {
safe_delete(outapp); safe_delete(outapp);
return; return;
} }
@ -267,15 +270,17 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
*/ */
bool is_guild_door = (GetGuildID() > 0) && (GetGuildID() == sender->GuildID()); bool is_guild_door = (GetGuildID() > 0) && (GetGuildID() == sender->GuildID());
bool is_door_not_locked = ((required_key_item == 0) && (GetLockpick() == 0) && (GetGuildID() == 0)); bool is_door_not_locked = ((required_key_item == 0) && (GetLockpick() == 0) && (GetGuildID() == 0));
bool is_door_open_and_open_able = (IsDoorOpen() && (open_type == 58)); bool is_door_open_and_open_able = (IsDoorOpen() && (m_open_type == 58));
if (is_door_not_locked || is_door_open_and_open_able || is_guild_door) { if (is_door_not_locked || is_door_open_and_open_able || is_guild_door) {
if (!IsDoorOpen() || (GetOpenType() == 58)) { if (!IsDoorOpen() || (GetOpenType() == 58)) {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR); move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR);
} else {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
} }
} else { else {
move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
}
}
else {
/** /**
* Guild Doors * Guild Doors
@ -284,9 +289,10 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
std::string guild_name; std::string guild_name;
char door_message[240]; char door_message[240];
if (guild_mgr.GetGuildNameByID(guild_id, guild_name)) { if (guild_mgr.GetGuildNameByID(m_guild_id, guild_name)) {
sprintf(door_message, "Only members of the <%s> guild may enter here", guild_name.c_str()); sprintf(door_message, "Only members of the <%s> guild may enter here", guild_name.c_str());
} else { }
else {
strcpy(door_message, "Door is locked by an unknown guild"); strcpy(door_message, "Door is locked by an unknown guild");
} }
@ -309,10 +315,11 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
if (sender->GetGM()) { if (sender->GetGM()) {
sender->MessageString(Chat::LightBlue, DOORS_GM); sender->MessageString(Chat::LightBlue, DOORS_GM);
if (!IsDoorOpen() || (open_type == 58)) { if (!IsDoorOpen() || (m_open_type == 58)) {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR); move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR);
} else { }
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR); else {
move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
} }
} }
@ -334,10 +341,11 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
sender->Message(Chat::LightBlue, "You got it open!"); sender->Message(Chat::LightBlue, "You got it open!");
if (!IsDoorOpen() || (open_type == 58)) { if (!IsDoorOpen() || (m_open_type == 58)) {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR); move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR);
} else { }
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR); else {
move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
} }
} }
} }
@ -366,22 +374,28 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
if (!IsDoorOpen()) { if (!IsDoorOpen()) {
sender->CheckIncreaseSkill(EQ::skills::SkillPickLock, nullptr, 1); sender->CheckIncreaseSkill(EQ::skills::SkillPickLock, nullptr, 1);
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR); move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? OPEN_DOOR
: OPEN_INVDOOR);
sender->MessageString(Chat::LightBlue, DOORS_SUCCESSFUL_PICK); sender->MessageString(Chat::LightBlue, DOORS_SUCCESSFUL_PICK);
} else {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
} }
} else { else {
move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? CLOSE_DOOR
: CLOSE_INVDOOR);
}
}
else {
sender->MessageString(Chat::LightBlue, DOORS_INSUFFICIENT_SKILL); sender->MessageString(Chat::LightBlue, DOORS_INSUFFICIENT_SKILL);
safe_delete(outapp); safe_delete(outapp);
return; return;
} }
} else { }
else {
sender->MessageString(Chat::LightBlue, DOORS_NO_PICK); sender->MessageString(Chat::LightBlue, DOORS_NO_PICK);
safe_delete(outapp); safe_delete(outapp);
return; return;
} }
} else { }
else {
sender->MessageString(Chat::LightBlue, DOORS_CANT_PICK); sender->MessageString(Chat::LightBlue, DOORS_CANT_PICK);
safe_delete(outapp); safe_delete(outapp);
return; return;
@ -399,12 +413,14 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
if (sender->KeyRingCheck(required_key_item)) { if (sender->KeyRingCheck(required_key_item)) {
player_key = required_key_item; player_key = required_key_item;
sender->Message(Chat::LightBlue, "You got it open!"); // more debug spam sender->Message(Chat::LightBlue, "You got it open!"); // more debug spam
if (!IsDoorOpen() || (open_type == 58)) { if (!IsDoorOpen() || (m_open_type == 58)) {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR); move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR);
} else {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
} }
} else { else {
move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
}
}
else {
sender->MessageString(Chat::LightBlue, DOORS_LOCKED); sender->MessageString(Chat::LightBlue, DOORS_LOCKED);
safe_delete(outapp); safe_delete(outapp);
return; return;
@ -413,17 +429,21 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
} }
entity_list.QueueClients(sender, outapp, false); entity_list.QueueClients(sender, outapp, false);
if (!IsDoorOpen() || (open_type == 58)) { if (!IsDoorOpen() || (m_open_type == 58)) {
if (!disable_timer) if (!m_disable_timer) {
close_timer.Start(); m_close_timer.Start();
}
if(strncmp(destination_zone_name, "NONE", strlen("NONE")) == 0) if (strncmp(m_destination_zone_name, "NONE", strlen("NONE")) == 0) {
SetOpenState(true); SetOpenState(true);
} else { }
close_timer.Disable(); }
if (!disable_timer) else {
m_close_timer.Disable();
if (!m_disable_timer) {
SetOpenState(false); SetOpenState(false);
} }
}
/* /*
* Everything past this point assumes we opened the door * Everything past this point assumes we opened the door
@ -432,7 +452,8 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
* we return because we don't want people using teleports on an unlocked door (exploit!) * we return because we don't want people using teleports on an unlocked door (exploit!)
*/ */
if ((move_door_packet->action == CLOSE_DOOR && invert_state == 0) || (move_door_packet->action == CLOSE_INVDOOR && invert_state == 1)) { if ((move_door_packet->action == CLOSE_DOOR && m_invert_state == 0) ||
(move_door_packet->action == CLOSE_INVDOOR && m_invert_state == 1)) {
safe_delete(outapp); safe_delete(outapp);
return; return;
} }
@ -444,15 +465,18 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
if (trigger_door_entity && !trigger_door_entity->triggered) { if (trigger_door_entity && !trigger_door_entity->triggered) {
triggered = true; triggered = true;
trigger_door_entity->HandleClick(sender, 1); trigger_door_entity->HandleClick(sender, 1);
} else { }
else {
triggered = false; triggered = false;
} }
} else if ((GetTriggerDoorID() != 0) && (GetTriggerType() != 1)) { }
else if ((GetTriggerDoorID() != 0) && (GetTriggerType() != 1)) {
Doors *trigger_door_entity = entity_list.FindDoor(GetTriggerDoorID()); Doors *trigger_door_entity = entity_list.FindDoor(GetTriggerDoorID());
if (trigger_door_entity && !trigger_door_entity->triggered) { if (trigger_door_entity && !trigger_door_entity->triggered) {
triggered = true; triggered = true;
trigger_door_entity->HandleClick(sender, 0); trigger_door_entity->HandleClick(sender, 0);
} else { }
else {
triggered = false; triggered = false;
} }
} }
@ -460,75 +484,77 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
/** /**
* Teleport door * Teleport door
*/ */
if (((open_type == 57) || (open_type == 58)) && if (((m_open_type == 57) || (m_open_type == 58)) &&
(strncmp(destination_zone_name, "NONE", strlen("NONE")) != 0)) { (strncmp(m_destination_zone_name, "NONE", strlen("NONE")) != 0)) {
/** /**
* If click destination is same zone and doesn't require a key * If click destination is same zone and doesn't require a key
*/ */
if ((strncmp(destination_zone_name, zone_name, strlen(zone_name)) == 0) && (!required_key_item)) { if ((strncmp(m_destination_zone_name, m_zone_name, strlen(m_zone_name)) == 0) && (!required_key_item)) {
if (!disable_add_to_key_ring) { if (!disable_add_to_key_ring) {
sender->KeyRingAdd(player_key); sender->KeyRingAdd(player_key);
} }
sender->MovePC( sender->MovePC(
zone->GetZoneID(), zone->GetZoneID(),
zone->GetInstanceID(), zone->GetInstanceID(),
m_Destination.x, m_destination.x,
m_Destination.y, m_destination.y,
m_Destination.z, m_destination.z,
m_Destination.w m_destination.w
); );
} }
/** /**
* If requires a key * If requires a key
*/ */
else if ( else if (
(!IsDoorOpen() || open_type == 58) && (!IsDoorOpen() || m_open_type == 58) &&
(required_key_item && ((required_key_item == player_key) || sender->GetGM())) (required_key_item && ((required_key_item == player_key) || sender->GetGM()))
) { ) {
if (!disable_add_to_key_ring) { if (!disable_add_to_key_ring) {
sender->KeyRingAdd(player_key); sender->KeyRingAdd(player_key);
} }
if (ZoneID(destination_zone_name) == zone->GetZoneID()) { if (ZoneID(m_destination_zone_name) == zone->GetZoneID()) {
sender->MovePC( sender->MovePC(
zone->GetZoneID(), zone->GetZoneID(),
zone->GetInstanceID(), zone->GetInstanceID(),
m_Destination.x, m_destination.x,
m_Destination.y, m_destination.y,
m_Destination.z, m_destination.z,
m_Destination.w m_destination.w
); );
} else { }
else {
sender->MovePC( sender->MovePC(
ZoneID(destination_zone_name), ZoneID(m_destination_zone_name),
static_cast<uint32>(destination_instance_id), static_cast<uint32>(m_destination_instance_id),
m_Destination.x, m_destination.x,
m_Destination.y, m_destination.y,
m_Destination.z, m_destination.z,
m_Destination.w m_destination.w
); );
} }
} }
if ((!IsDoorOpen() || open_type == 58) && (!required_key_item)) { if ((!IsDoorOpen() || m_open_type == 58) && (!required_key_item)) {
if (ZoneID(destination_zone_name) == zone->GetZoneID()) { if (ZoneID(m_destination_zone_name) == zone->GetZoneID()) {
sender->MovePC( sender->MovePC(
zone->GetZoneID(), zone->GetZoneID(),
zone->GetInstanceID(), zone->GetInstanceID(),
m_Destination.x, m_destination.x,
m_Destination.y, m_destination.y,
m_Destination.z, m_destination.z,
m_Destination.w m_destination.w
); );
} else { }
else {
sender->MovePC( sender->MovePC(
ZoneID(destination_zone_name), ZoneID(m_destination_zone_name),
static_cast<uint32>(destination_instance_id), static_cast<uint32>(m_destination_instance_id),
m_Destination.x, m_destination.x,
m_Destination.y, m_destination.y,
m_Destination.z, m_destination.z,
m_Destination.w m_destination.w
); );
} }
} }
@ -538,33 +564,38 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
void Doors::Open(Mob *sender, bool alt_mode) void Doors::Open(Mob *sender, bool alt_mode)
{ {
if (sender) { if (sender) {
if (GetTriggerType() == 255 || GetTriggerDoorID() > 0 || GetLockpick() != 0 || GetKeyItem() != 0 || open_type == 59 || open_type == 58 || !sender->IsNPC()) { // this object isnt triggered or door is locked - NPCs should not open locked doors! if (GetTriggerType() == 255 || GetTriggerDoorID() > 0 || GetLockpick() != 0 || GetKeyItem() != 0 ||
m_open_type == 59 || m_open_type == 58 ||
!sender->IsNPC()) { // this object isnt triggered or door is locked - NPCs should not open locked doors!
return; return;
} }
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct)); auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct *md = (MoveDoor_Struct *) outapp->pBuffer; MoveDoor_Struct *md = (MoveDoor_Struct *) outapp->pBuffer;
md->doorid = door_id; md->doorid = m_door_id;
md->action = invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR; md->action = m_invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR;
entity_list.QueueCloseClients(sender, outapp, false, 200); entity_list.QueueCloseClients(sender, outapp, false, 200);
safe_delete(outapp); safe_delete(outapp);
if (!alt_mode) { // original function if (!alt_mode) { // original function
if (!is_open) { if (!m_is_open) {
if (!disable_timer) if (!m_disable_timer) {
close_timer.Start(); m_close_timer.Start();
is_open = true; }
m_is_open = true;
} }
else { else {
close_timer.Disable(); m_close_timer.Disable();
if (!disable_timer) if (!m_disable_timer) {
is_open = false; m_is_open = false;
}
} }
} }
else { // alternative function else { // alternative function
if (!disable_timer) if (!m_disable_timer) {
close_timer.Start(); m_close_timer.Start();
is_open = true; }
m_is_open = true;
} }
} }
} }
@ -573,106 +604,123 @@ void Doors::ForceOpen(Mob *sender, bool alt_mode)
{ {
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct)); auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct *md = (MoveDoor_Struct *) outapp->pBuffer; MoveDoor_Struct *md = (MoveDoor_Struct *) outapp->pBuffer;
md->doorid = door_id; md->doorid = m_door_id;
md->action = invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR; md->action = m_invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR;
entity_list.QueueClients(sender, outapp, false); entity_list.QueueClients(sender, outapp, false);
safe_delete(outapp); safe_delete(outapp);
if (!alt_mode) { // original function if (!alt_mode) { // original function
if (!is_open) { if (!m_is_open) {
if (!disable_timer) if (!m_disable_timer) {
close_timer.Start(); m_close_timer.Start();
is_open = true; }
m_is_open = true;
} }
else { else {
close_timer.Disable(); m_close_timer.Disable();
if (!disable_timer) if (!m_disable_timer) {
is_open = false; m_is_open = false;
}
} }
} }
else { // alternative function else { // alternative function
if (!disable_timer) if (!m_disable_timer) {
close_timer.Start(); m_close_timer.Start();
is_open = true; }
m_is_open = true;
} }
} }
void Doors::ForceClose(Mob *sender, bool alt_mode) { void Doors::ForceClose(Mob *sender, bool alt_mode)
{
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct)); auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct *move_door_packet; MoveDoor_Struct *move_door_packet;
move_door_packet = (MoveDoor_Struct *) outapp->pBuffer; move_door_packet = (MoveDoor_Struct *) outapp->pBuffer;
move_door_packet->doorid = door_id; move_door_packet->doorid = m_door_id;
move_door_packet->action = invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR; // change from original (open to close) move_door_packet->action = m_invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR; // change from original (open to close)
entity_list.QueueClients(sender, outapp, false); entity_list.QueueClients(sender, outapp, false);
safe_delete(outapp); safe_delete(outapp);
if (!alt_mode) { // original function if (!alt_mode) { // original function
if (!is_open) { if (!m_is_open) {
if (!disable_timer) if (!m_disable_timer) {
close_timer.Start(); m_close_timer.Start();
is_open = true; }
} else { m_is_open = true;
close_timer.Disable(); }
is_open = false; else {
m_close_timer.Disable();
m_is_open = false;
}
}
else { // alternative function
if (m_is_open) {
m_close_timer.Trigger();
} }
} else { // alternative function
if (is_open)
close_timer.Trigger();
} }
} }
void Doors::ToggleState(Mob *sender) void Doors::ToggleState(Mob *sender)
{ {
if(GetTriggerDoorID() > 0 || GetLockpick() != 0 || GetKeyItem() != 0 || open_type == 58 || open_type == 40) { // borrowed some NPCOpen criteria if (GetTriggerDoorID() > 0 || GetLockpick() != 0 || GetKeyItem() != 0 || m_open_type == 58 ||
m_open_type == 40) { // borrowed some NPCOpen criteria
return; return;
} }
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct)); auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct *move_door_packet; MoveDoor_Struct *move_door_packet;
move_door_packet = (MoveDoor_Struct *) outapp->pBuffer; move_door_packet = (MoveDoor_Struct *) outapp->pBuffer;
move_door_packet->doorid = door_id; move_door_packet->doorid = m_door_id;
if(!is_open) { if (!m_is_open) {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR); move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? OPEN_DOOR : OPEN_INVDOOR);
is_open=true; m_is_open = true;
} }
else { else {
move_door_packet->action = static_cast<uint8>(invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR); move_door_packet->action = static_cast<uint8>(m_invert_state == 0 ? CLOSE_DOOR : CLOSE_INVDOOR);
is_open=false; m_is_open = false;
} }
entity_list.QueueClients(sender, outapp, false); entity_list.QueueClients(sender, outapp, false);
safe_delete(outapp); safe_delete(outapp);
} }
int32 ZoneDatabase::GetDoorsCount(uint32* oMaxID, const char *zone_name, int16 version) { int32 ZoneDatabase::GetDoorsCount(uint32 *oMaxID, const char *zone_name, int16 version)
{
std::string query = StringFormat("SELECT MAX(id), count(*) FROM doors " std::string query = StringFormat(
"SELECT MAX(id), count(*) FROM doors "
"WHERE zone = '%s' AND (version = %u OR version = -1)", "WHERE zone = '%s' AND (version = %u OR version = -1)",
zone_name, version); zone_name, version
);
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return -1; return -1;
} }
if (results.RowCount() != 1) if (results.RowCount() != 1) {
return -1; return -1;
}
auto row = results.begin(); auto row = results.begin();
if (!oMaxID) if (!oMaxID) {
return atoi(row[1]); return atoi(row[1]);
}
if (row[0]) if (row[0]) {
*oMaxID = atoi(row[0]); *oMaxID = atoi(row[0]);
else }
else {
*oMaxID = 0; *oMaxID = 0;
}
return atoi(row[1]); return atoi(row[1]);
} }
int32 ZoneDatabase::GetDoorsCountPlusOne(const char *zone_name, int16 version) { int32 ZoneDatabase::GetDoorsCountPlusOne(const char *zone_name, int16 version)
{
std::string query = StringFormat( std::string query = StringFormat(
"SELECT MAX(id) FROM doors WHERE zone = '%s' AND version = %u", "SELECT MAX(id) FROM doors WHERE zone = '%s' AND version = %u",
zone_name, zone_name,
@ -683,36 +731,43 @@ int32 ZoneDatabase::GetDoorsCountPlusOne(const char *zone_name, int16 version) {
return -1; return -1;
} }
if (results.RowCount() != 1) if (results.RowCount() != 1) {
return -1; return -1;
}
auto row = results.begin(); auto row = results.begin();
if (!row[0]) if (!row[0]) {
return 0; return 0;
}
return atoi(row[0]) + 1; return atoi(row[0]) + 1;
} }
int32 ZoneDatabase::GetDoorsDBCountPlusOne(const char *zone_name, int16 version) { int32 ZoneDatabase::GetDoorsDBCountPlusOne(const char *zone_name, int16 version)
{
uint32 oMaxID = 0; uint32 oMaxID = 0;
std::string query = StringFormat("SELECT MAX(doorid) FROM doors " std::string query = StringFormat(
"SELECT MAX(doorid) FROM doors "
"WHERE zone = '%s' AND (version = %u OR version = -1)", "WHERE zone = '%s' AND (version = %u OR version = -1)",
zone_name, version); zone_name, version
);
auto results = QueryDatabase(query); auto results = QueryDatabase(query);
if (!results.Success()) { if (!results.Success()) {
return -1; return -1;
} }
if (results.RowCount() != 1) if (results.RowCount() != 1) {
return -1; return -1;
}
auto row = results.begin(); auto row = results.begin();
if (!row[0]) if (!row[0]) {
return 0; return 0;
}
return atoi(row[0]) + 1; return atoi(row[0]) + 1;
} }
@ -721,7 +776,8 @@ std::vector<DoorsRepository::Doors> ZoneDatabase::LoadDoors(const std::string& z
{ {
LogInfo("Loading Doors from database"); LogInfo("Loading Doors from database");
auto door_entries = DoorsRepository::GetWhere(*this, fmt::format( auto door_entries = DoorsRepository::GetWhere(
*this, fmt::format(
"zone = '{}' AND (version = {} OR version = -1) {} ORDER BY doorid ASC", "zone = '{}' AND (version = {} OR version = -1) {} ORDER BY doorid ASC",
zone_name, version, ContentFilterCriteria::apply())); zone_name, version, ContentFilterCriteria::apply()));
@ -733,49 +789,56 @@ std::vector<DoorsRepository::Doors> ZoneDatabase::LoadDoors(const std::string& z
void Doors::SetLocation(float x, float y, float z) void Doors::SetLocation(float x, float y, float z)
{ {
entity_list.DespawnAllDoors(); entity_list.DespawnAllDoors();
m_Position = glm::vec4(x, y, z, m_Position.w); m_position = glm::vec4(x, y, z, m_position.w);
entity_list.RespawnAllDoors(); entity_list.RespawnAllDoors();
} }
void Doors::SetPosition(const glm::vec4& position) { void Doors::SetPosition(const glm::vec4 &position)
{
entity_list.DespawnAllDoors(); entity_list.DespawnAllDoors();
m_Position = position; m_position = position;
entity_list.RespawnAllDoors(); entity_list.RespawnAllDoors();
} }
void Doors::SetIncline(int in) { void Doors::SetIncline(int in)
{
entity_list.DespawnAllDoors(); entity_list.DespawnAllDoors();
incline = in; m_incline = in;
entity_list.RespawnAllDoors(); entity_list.RespawnAllDoors();
} }
void Doors::SetInvertState(int in) { void Doors::SetInvertState(int in)
{
entity_list.DespawnAllDoors(); entity_list.DespawnAllDoors();
invert_state = in; m_invert_state = in;
entity_list.RespawnAllDoors(); entity_list.RespawnAllDoors();
} }
void Doors::SetOpenType(uint8 in) { void Doors::SetOpenType(uint8 in)
{
entity_list.DespawnAllDoors(); entity_list.DespawnAllDoors();
open_type = in; m_open_type = in;
entity_list.RespawnAllDoors(); entity_list.RespawnAllDoors();
} }
void Doors::SetDoorName(const char* name) { void Doors::SetDoorName(const char *name)
{
entity_list.DespawnAllDoors(); entity_list.DespawnAllDoors();
memset(door_name, 0, sizeof(door_name)); memset(m_door_name, 0, sizeof(m_door_name));
strncpy(door_name, name, sizeof(door_name)); strncpy(m_door_name, name, sizeof(m_door_name));
entity_list.RespawnAllDoors(); entity_list.RespawnAllDoors();
} }
void Doors::SetSize(uint16 in) { void Doors::SetSize(uint16 in)
{
entity_list.DespawnAllDoors(); entity_list.DespawnAllDoors();
size = in; m_size = in;
entity_list.RespawnAllDoors(); entity_list.RespawnAllDoors();
} }
void Doors::SetDisableTimer(bool flag) { void Doors::SetDisableTimer(bool flag)
disable_timer = flag; {
m_disable_timer = flag;
} }
void Doors::CreateDatabaseEntry() void Doors::CreateDatabaseEntry()
@ -791,7 +854,7 @@ void Doors::CreateDatabaseEntry()
GetDoorDBID(), GetDoorDBID(),
GetDoorID(), GetDoorID(),
GetDoorName(), GetDoorName(),
m_Position, m_position,
GetOpenType(), GetOpenType(),
static_cast<uint16>(GetGuildID()), static_cast<uint16>(GetGuildID()),
GetLockpick(), GetLockpick(),
@ -805,15 +868,15 @@ void Doors::CreateDatabaseEntry()
float Doors::GetX() float Doors::GetX()
{ {
return m_Position.x; return m_position.x;
} }
float Doors::GetY() float Doors::GetY()
{ {
return m_Position.y; return m_position.y;
} }
float Doors::GetZ() float Doors::GetZ()
{ {
return m_Position.z; return m_position.z;
} }

View File

@ -17,31 +17,31 @@ public:
Doors(const char *model, const glm::vec4& position, uint8 open_type = 58, uint16 size = 100); Doors(const char *model, const glm::vec4& position, uint8 open_type = 58, uint16 size = 100);
Doors(const DoorsRepository::Doors& door); Doors(const DoorsRepository::Doors& door);
bool GetDisableTimer() { return disable_timer; } bool GetDisableTimer() { return m_disable_timer; }
bool IsDoor() const { return true; } bool IsDoor() const { return true; }
bool IsDoorOpen() { return is_open; } bool IsDoorOpen() { return m_is_open; }
bool Process(); bool Process();
bool triggered; bool triggered;
char *GetDoorName() { return door_name; } char *GetDoorName() { return m_door_name; }
const glm::vec4 GetDestination() const { return m_Destination; } const glm::vec4 GetDestination() const { return m_destination; }
const glm::vec4 &GetPosition() const { return m_Position; } const glm::vec4 &GetPosition() const { return m_position; }
int GetDzSwitchID() const { return m_dz_switch_id; } int GetDzSwitchID() const { return m_dz_switch_id; }
int GetIncline() { return incline; } int GetIncline() { return m_incline; }
int GetInvertState() { return invert_state; } int GetInvertState() { return m_invert_state; }
uint8 GetDoorID() { return door_id; } uint8 GetDoorID() { return m_door_id; }
uint8 GetNoKeyring() { return no_key_ring; } uint8 GetNoKeyring() { return m_no_key_ring; }
uint8 GetOpenType() { return open_type; } uint8 GetOpenType() { return m_open_type; }
uint8 GetTriggerDoorID() { return trigger_door; } uint8 GetTriggerDoorID() { return m_trigger_door; }
uint8 GetTriggerType() { return trigger_type; } uint8 GetTriggerType() { return m_trigger_type; }
uint8 IsLDoNDoor() { return is_ldon_door; } uint8 IsLDoNDoor() { return m_is_ldon_door; }
uint16 GetLockpick() { return lockpick; } uint16 GetLockpick() { return m_lockpick; }
uint16 GetSize() { return size; } uint16 GetSize() { return m_size; }
uint32 GetClientVersionMask() { return client_version_mask; } uint32 GetClientVersionMask() { return m_client_version_mask; }
uint32 GetDoorDBID() { return database_id; } uint32 GetDoorDBID() { return m_database_id; }
uint32 GetDoorParam() { return door_param; } uint32 GetDoorParam() { return m_door_param; }
uint32 GetEntityID() { return entity_id; } uint32 GetEntityID() { return m_entity_id; }
uint32 GetGuildID() { return guild_id; } uint32 GetGuildID() { return m_guild_id; }
uint32 GetKeyItem() { return key_item_id; } uint32 GetKeyItem() { return m_key_item_id; }
void CreateDatabaseEntry(); void CreateDatabaseEntry();
void ForceClose(Mob *sender, bool alt_mode = false); void ForceClose(Mob *sender, bool alt_mode = false);
void ForceOpen(Mob *sender, bool alt_mode = false); void ForceOpen(Mob *sender, bool alt_mode = false);
@ -49,14 +49,14 @@ public:
void Open(Mob *sender, bool alt_mode = false); void Open(Mob *sender, bool alt_mode = false);
void SetDisableTimer(bool flag); void SetDisableTimer(bool flag);
void SetDoorName(const char *name); void SetDoorName(const char *name);
void SetEntityID(uint32 entity) { entity_id = entity; } void SetEntityID(uint32 entity) { m_entity_id = entity; }
void SetIncline(int in); void SetIncline(int in);
void SetInvertState(int in); void SetInvertState(int in);
void SetKeyItem(uint32 in) { key_item_id = in; } void SetKeyItem(uint32 in) { m_key_item_id = in; }
void SetLocation(float x, float y, float z); void SetLocation(float x, float y, float z);
void SetLockpick(uint16 in) { lockpick = in; } void SetLockpick(uint16 in) { m_lockpick = in; }
void SetNoKeyring(uint8 in) { no_key_ring = in; } void SetNoKeyring(uint8 in) { m_no_key_ring = in; }
void SetOpenState(bool st) { is_open = st; } void SetOpenState(bool st) { m_is_open = st; }
void SetOpenType(uint8 in); void SetOpenType(uint8 in);
void SetPosition(const glm::vec4 &position); void SetPosition(const glm::vec4 &position);
void SetSize(uint16 size); void SetSize(uint16 size);
@ -68,31 +68,31 @@ public:
private: private:
uint32 database_id; uint32 m_database_id;
uint8 door_id; uint8 m_door_id;
char zone_name[32]; char m_zone_name[32];
char door_name[32]; char m_door_name[32];
glm::vec4 m_Position; glm::vec4 m_position;
int incline; int m_incline;
uint8 open_type; uint8 m_open_type;
uint32 guild_id; uint32 m_guild_id;
uint16 lockpick; uint16 m_lockpick;
uint32 key_item_id; uint32 m_key_item_id;
uint8 no_key_ring; uint8 m_no_key_ring;
uint8 trigger_door; uint8 m_trigger_door;
uint8 trigger_type; uint8 m_trigger_type;
uint32 door_param; uint32 m_door_param;
uint16 size; uint16 m_size;
int invert_state; int m_invert_state;
uint32 entity_id; uint32 m_entity_id;
bool disable_timer; bool m_disable_timer;
bool is_open; bool m_is_open;
Timer close_timer; Timer m_close_timer;
char destination_zone_name[16]; char m_destination_zone_name[16];
int destination_instance_id; int m_destination_instance_id;
glm::vec4 m_Destination; glm::vec4 m_destination;
uint8 is_ldon_door; uint8 m_is_ldon_door;
int m_dz_switch_id = 0; int m_dz_switch_id = 0;
uint32 client_version_mask; uint32 m_client_version_mask;
}; };
#endif #endif

View File

@ -34,80 +34,10 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
); );
} }
// option
if (arg1.empty()) {
DoorManipulation::CommandHeader(c);
c->Message(
Chat::White,
"#door create <modelname> | Creates a door from a model. (Example IT78 creates a campfire)"
);
c->Message(Chat::White, "#door setinvertstate [0|1] | Sets selected door invert state");
c->Message(Chat::White, "#door setincline <incline> | Sets selected door incline");
c->Message(Chat::White, "#door opentype <opentype> | Sets selected door opentype");
c->Message(
Chat::White,
fmt::format(
"#door model <modelname> | Changes door model for selected door or select from [{}] or [{}]",
Saylink::Create("#door showmodelszone", false, "local zone"),
Saylink::Create("#door showmodelsglobal", false, "global")
).c_str()
);
c->Message(
Chat::White,
"#door showmodelsfromfile <file.eqg|file.s3d> | Shows models from s3d or eqg file. Example tssequip.eqg or wallet01.eqg"
);
c->Message(
Chat::White,
fmt::format(
"{} | Shows available models in the current zone that you are in",
Saylink::Create("#door showmodelszone", false, "#door showmodelszone")
).c_str()
);
c->Message(
Chat::White,
fmt::format(
"{} | Shows available models globally by first listing all global model files",
Saylink::Create("#door showmodelsglobal", false, "#door showmodelsglobal")
).c_str()
);
c->Message(Chat::White, "#door save | Creates database entry for selected door");
c->Message(
Chat::White,
fmt::format(
"{} - Brings up editing interface for selected door",
Saylink::Create("#door edit", false, "#door edit")
).c_str()
);
c->Message(
Chat::White,
fmt::format(
"{} - lists doors in zone",
Saylink::Create("#list doors", false, "#list doors")
).c_str()
);
return;
}
// edit menu // edit menu
if (arg1 == "edit") { if (arg1 == "edit") {
Doors *door = entity_list.GetDoorsByID(c->GetDoorToolEntityId()); Doors *door = entity_list.GetDoorsByID(c->GetDoorToolEntityId());
if (door) { if (door) {
c->Message(
Chat::White,
fmt::format(
"Door Selected ID [{}] Name [{}] OpenType [{}] Invertstate [{} | {}/{}] ",
c->GetDoorToolEntityId(),
door->GetDoorName(),
door->GetOpenType(),
door->GetInvertState(),
Saylink::Create("#door setinvertstate 0", false, "0"),
Saylink::Create("#door setinvertstate 1", false, "1")
).c_str()
);
const std::string move_x_action = "move_x"; const std::string move_x_action = "move_x";
const std::string move_y_action = "move_y"; const std::string move_y_action = "move_y";
@ -115,189 +45,6 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
const std::string move_h_action = "move_h"; const std::string move_h_action = "move_h";
const std::string set_size_action = "set_size"; const std::string set_size_action = "set_size";
std::vector<std::string> move_options = {
move_x_action,
move_y_action,
move_z_action,
move_h_action,
set_size_action
};
std::vector<std::string> move_x_options_positive;
std::vector<std::string> move_x_options_negative;
std::vector<std::string> move_y_options_positive;
std::vector<std::string> move_y_options_negative;
std::vector<std::string> move_z_options_positive;
std::vector<std::string> move_z_options_negative;
std::vector<std::string> move_h_options_positive;
std::vector<std::string> move_h_options_negative;
std::vector<std::string> set_size_options_positive;
std::vector<std::string> set_size_options_negative;
for (const auto &move_option : move_options) {
if (move_option == move_x_action) {
move_x_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} .25", move_option),
false,
".25"
)
);
for (int move_index = 0; move_index <= 15; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_x_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -15; move_index <= 0; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_x_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
move_x_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} -.25", move_option),
false,
".25"
)
);
}
else if (move_option == move_y_action) {
move_y_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} .25", move_option),
false,
".25"
)
);
for (int move_index = 0; move_index <= 15; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_y_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -15; move_index <= 0; move_index += 5) {
int value = (move_index == 0 ? -1 : move_index);
move_y_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
move_y_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} -.25", move_option),
false,
".25"
)
);
}
else if (move_option == move_z_action) {
move_z_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} .25", move_option),
false,
".25"
)
);
for (int move_index = 0; move_index <= 15; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_z_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -15; move_index <= 0; move_index += 5) {
int value = (move_index == 0 ? -1 : move_index);
move_z_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
move_z_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} -.25", move_option),
false,
".25"
)
);
}
else if (move_option == move_h_action) {
for (int move_index = 0; move_index <= 50; move_index += 5) {
int value = (move_index == 0 ? 1 : move_index);
move_h_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -50; move_index <= 0; move_index += 5) {
int value = (move_index == 0 ? -1 : move_index);
move_h_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
}
else if (move_option == set_size_action) {
for (int move_index = 0; move_index <= 100; move_index += 10) {
int value = (move_index == 0 ? 1 : move_index);
set_size_options_positive.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
for (int move_index = -100; move_index <= 0; move_index += 10) {
int value = (move_index == 0 ? -1 : move_index);
set_size_options_negative.emplace_back(
Saylink::Create(
fmt::format("#door edit {} {}", move_option, value),
false,
fmt::format("{}", std::abs(value))
)
);
}
}
}
// we're passing a move action here // we're passing a move action here
if (!arg3.empty() && Strings::IsNumber(arg3)) { if (!arg3.empty() && Strings::IsNumber(arg3)) {
float x_move = 0.0f; float x_move = 0.0f;
@ -336,7 +83,6 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
door_position.w = door_position.w + h_move; door_position.w = door_position.w + h_move;
door->SetPosition(door_position); door->SetPosition(door_position);
door->SetSize(door->GetSize() + set_size); door->SetSize(door->GetSize() + set_size);
}
// spawn and move helpers // spawn and move helpers
uint16 helper_mob_x_negative = 0; uint16 helper_mob_x_negative = 0;
@ -362,7 +108,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
} }
// -X // -X
glm::vec4 door_position = door->GetPosition(); door_position = door->GetPosition();
if (helper_mob_x_negative == 0) { if (helper_mob_x_negative == 0) {
door_position.x = door_position.x - 15; door_position.x = door_position.x - 15;
helper_mob_x_negative = NPC::SpawnNodeNPC("-X", "", door_position)->GetID(); helper_mob_x_negative = NPC::SpawnNodeNPC("-X", "", door_position)->GetID();
@ -405,6 +151,126 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
n->GMMove(door->GetX(), door->GetY() + 15, door->GetZ(), n->GetHeading()); n->GMMove(door->GetX(), door->GetY() + 15, door->GetZ(), n->GetHeading());
} }
return;
}
c->Message(
Chat::White,
fmt::format(
"Door Selected ID [{}] Name [{}] OpenType [{}] Invertstate [{} | {}/{}] ",
c->GetDoorToolEntityId(),
door->GetDoorName(),
door->GetOpenType(),
door->GetInvertState(),
Saylink::Create("#door setinvertstate 0", true, "0"),
Saylink::Create("#door setinvertstate 1", true, "1")
).c_str()
);
std::vector<std::string> move_options = {
move_x_action,
move_y_action,
move_z_action,
move_h_action,
set_size_action
};
std::vector<std::string> move_x_options_positive;
std::vector<std::string> move_x_options_negative;
std::vector<std::string> move_y_options_positive;
std::vector<std::string> move_y_options_negative;
std::vector<std::string> move_z_options_positive;
std::vector<std::string> move_z_options_negative;
std::vector<std::string> move_h_options_positive;
std::vector<std::string> move_h_options_negative;
std::vector<std::string> set_size_options_positive;
std::vector<std::string> set_size_options_negative;
std::vector<std::string> xyz_values = {
".1", "1", "5", "10", "25", "50", "100"
};
// build positive options x/y/z
for (const auto &v: xyz_values) {
for (const auto &o: move_options) {
if (o == move_x_action) {
move_x_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", o, v), true, v)
);
}
else if (o == move_y_action) {
move_y_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", o, v), true, v)
);
}
else if (o == move_z_action) {
move_z_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", o, v), true, v)
);
}
}
}
// loop through vector in reverse order
// build negative options x/y/z
for (auto v = xyz_values.rbegin(); v != xyz_values.rend(); ++v) {
for (const auto &o: move_options) {
if (o == move_x_action) {
move_x_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", o, *v), true, *v)
);
}
else if (o == move_y_action) {
move_y_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", o, *v), true, *v)
);
}
else if (o == move_z_action) {
move_z_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", o, *v), true, *v)
);
}
}
}
std::vector<std::string> heading_values = {
"1", "5", "32.5", "63.75", "130",
};
// build positive options h
for (const auto &v: heading_values) {
move_h_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", move_h_action, v), true, v)
);
}
// loop through vector in reverse order
// build negative options h
for (auto v = heading_values.rbegin(); v != heading_values.rend(); ++v) {
move_h_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", move_h_action, *v), true, *v)
);
}
std::vector<std::string> size_values = {
"1", "5", "10", "25", "50", "100", "1000"
};
// build positive options size
for (const auto &v: size_values) {
set_size_options_positive.emplace_back(
Saylink::Create(fmt::format("#door edit {} {}", set_size_action, v), true, v)
);
}
// loop through vector in reverse order
// build negative options size
for (auto v = size_values.rbegin(); v != size_values.rend(); ++v) {
set_size_options_negative.emplace_back(
Saylink::Create(fmt::format("#door edit {} -{}", set_size_action, *v), true, *v)
);
}
c->Message( c->Message(
Chat::White, Chat::White,
fmt::format( fmt::format(
@ -412,17 +278,17 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
door->GetDoorName(), door->GetDoorName(),
Saylink::Create( Saylink::Create(
"#door save", "#door save",
false, true,
"Save" "Save"
), ),
Saylink::Create( Saylink::Create(
"#door changemodelqueue", "#door changemodelqueue",
false, true,
"Change Model" "Change Model"
), ),
Saylink::Create( Saylink::Create(
"#door setinclineinc", "#door setinclineinc",
false, true,
"Incline" "Incline"
) )
).c_str() ).c_str()
@ -505,8 +371,8 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
Chat::White, Chat::White,
fmt::format( fmt::format(
"#door model <modelname> | Changes door model for selected door or select from [{}] or [{}]", "#door model <modelname> | Changes door model for selected door or select from [{}] or [{}]",
Saylink::Create("#door showmodelszone", false, "local zone"), Saylink::Create("#door showmodelszone", true, "local zone"),
Saylink::Create("#door showmodelsglobal", false, "global") Saylink::Create("#door showmodelsglobal", true, "global")
).c_str() ).c_str()
); );
} }
@ -527,7 +393,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
} }
} }
// incline // invertstate
if (arg1 == "setinvertstate" && !arg2.empty() && Strings::IsNumber(arg2)) { if (arg1 == "setinvertstate" && !arg2.empty() && Strings::IsNumber(arg2)) {
Doors *door = entity_list.GetDoorsByID(c->GetDoorToolEntityId()); Doors *door = entity_list.GetDoorsByID(c->GetDoorToolEntityId());
if (door) { if (door) {
@ -551,6 +417,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
door->SetIncline(door->GetIncline() + std::atoi(arg2.c_str())); door->SetIncline(door->GetIncline() + std::atoi(arg2.c_str()));
} }
} }
if (arg1 == "setinclineinc") { if (arg1 == "setinclineinc") {
std::map<float, std::string> incline_values = { std::map<float, std::string> incline_values = {
{.01, "Upright"}, {.01, "Upright"},
@ -574,7 +441,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
"#door setincline {}", "#door setincline {}",
incline_value.first incline_value.first
), ),
false, true,
incline_value.second incline_value.second
) )
); );
@ -588,7 +455,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
"#door setinclineinc {}", "#door setinclineinc {}",
incline_value incline_value
), ),
false, true,
itoa(std::abs(incline_value)) itoa(std::abs(incline_value))
) )
); );
@ -602,7 +469,7 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
"#door setinclineinc {}", "#door setinclineinc {}",
incline_value incline_value
), ),
false, true,
itoa(std::abs(incline_value)) itoa(std::abs(incline_value))
) )
); );
@ -680,6 +547,64 @@ void DoorManipulation::CommandHandler(Client *c, const Seperator *sep)
DisplayObjectResultToClient(c, game_objects); DisplayObjectResultToClient(c, game_objects);
} }
// help menu
if (arg1.empty()) {
DoorManipulation::CommandHeader(c);
c->Message(
Chat::White,
"#door create <modelname> | Creates a door from a model. (Example IT78 creates a campfire)"
);
c->Message(Chat::White, "#door setinvertstate [0|1] | Sets selected door invert state");
c->Message(Chat::White, "#door setincline <incline> | Sets selected door incline");
c->Message(Chat::White, "#door opentype <opentype> | Sets selected door opentype");
c->Message(
Chat::White,
fmt::format(
"#door model <modelname> | Changes door model for selected door or select from [{}] or [{}]",
Saylink::Create("#door showmodelszone", true, "local zone"),
Saylink::Create("#door showmodelsglobal", true, "global")
).c_str()
);
c->Message(
Chat::White,
"#door showmodelsfromfile <file.eqg|file.s3d> | Shows models from s3d or eqg file. Example tssequip.eqg or wallet01.eqg"
);
c->Message(
Chat::White,
fmt::format(
"{} | Shows available models in the current zone that you are in",
Saylink::Create("#door showmodelszone", true, "#door showmodelszone")
).c_str()
);
c->Message(
Chat::White,
fmt::format(
"{} | Shows available models globally by first listing all global model files",
Saylink::Create("#door showmodelsglobal", true, "#door showmodelsglobal")
).c_str()
);
c->Message(Chat::White, "#door save | Creates database entry for selected door");
c->Message(
Chat::White,
fmt::format(
"{} - Brings up editing interface for selected door",
Saylink::Create("#door edit", true, "#door edit")
).c_str()
);
c->Message(
Chat::White,
fmt::format(
"{} - lists doors in zone",
Saylink::Create("#list doors", true, "#list doors")
).c_str()
);
return;
}
} }
void DoorManipulation::CommandHeader(Client *c) void DoorManipulation::CommandHeader(Client *c)
@ -702,7 +627,7 @@ void DoorManipulation::DisplayObjectResultToClient(
"[{}] ", "[{}] ",
Saylink::Create( Saylink::Create(
fmt::format("#door model {}", g.object_name), fmt::format("#door model {}", g.object_name),
false, true,
g.object_name g.object_name
) )
) )
@ -750,7 +675,7 @@ void DoorManipulation::DisplayModelsFromFileResults(
"[{}] ", "[{}] ",
Saylink::Create( Saylink::Create(
fmt::format("#door showmodelsfromfile {}", g.file_from), fmt::format("#door showmodelsfromfile {}", g.file_from),
false, true,
g.file_from g.file_from
) )
) )

View File

@ -28,7 +28,7 @@
*/ */
void NpcScaleManager::ScaleNPC(NPC *npc) void NpcScaleManager::ScaleNPC(NPC *npc)
{ {
if (npc->IsSkipAutoScale()) { if (npc->IsSkipAutoScale() || npc->GetNPCTypeID() == 0) {
return; return;
} }