Logs::AA to LogAA

This commit is contained in:
Akkadius
2019-09-02 03:37:18 -05:00
parent 405ed5447d
commit b738f8852d
3 changed files with 9 additions and 9 deletions
+3 -3
View File
@@ -1500,7 +1500,7 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
&& (IsGrouped() // still self only if not grouped
|| IsRaidGrouped())
&& (HasProjectIllusion())){
Log(Logs::Detail, Logs::AA, "Project Illusion overwrote target caster: %s spell id: %d was ON", GetName(), spell_id);
LogAA("Project Illusion overwrote target caster: [{}] spell id: [{}] was ON", GetName(), spell_id);
targetType = ST_GroupClientAndPet;
}
@@ -2231,11 +2231,11 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, CastingSlot slot, ui
if(IsPlayerIllusionSpell(spell_id)
&& IsClient()
&& (HasProjectIllusion())){
Log(Logs::Detail, Logs::AA, "Effect Project Illusion for %s on spell id: %d was ON", GetName(), spell_id);
LogAA("Effect Project Illusion for [{}] on spell id: [{}] was ON", GetName(), spell_id);
SetProjectIllusion(false);
}
else{
Log(Logs::Detail, Logs::AA, "Effect Project Illusion for %s on spell id: %d was OFF", GetName(), spell_id);
LogAA("Effect Project Illusion for [{}] on spell id: [{}] was OFF", GetName(), spell_id);
}
break;
}