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Logs::AA to LogAA
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+3
-3
@@ -1500,7 +1500,7 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
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&& (IsGrouped() // still self only if not grouped
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|| IsRaidGrouped())
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&& (HasProjectIllusion())){
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Log(Logs::Detail, Logs::AA, "Project Illusion overwrote target caster: %s spell id: %d was ON", GetName(), spell_id);
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LogAA("Project Illusion overwrote target caster: [{}] spell id: [{}] was ON", GetName(), spell_id);
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targetType = ST_GroupClientAndPet;
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}
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@@ -2231,11 +2231,11 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, CastingSlot slot, ui
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if(IsPlayerIllusionSpell(spell_id)
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&& IsClient()
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&& (HasProjectIllusion())){
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Log(Logs::Detail, Logs::AA, "Effect Project Illusion for %s on spell id: %d was ON", GetName(), spell_id);
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LogAA("Effect Project Illusion for [{}] on spell id: [{}] was ON", GetName(), spell_id);
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SetProjectIllusion(false);
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}
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else{
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Log(Logs::Detail, Logs::AA, "Effect Project Illusion for %s on spell id: %d was OFF", GetName(), spell_id);
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LogAA("Effect Project Illusion for [{}] on spell id: [{}] was OFF", GetName(), spell_id);
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}
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break;
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}
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