Increase emote buffer to 4096

This commit is contained in:
Akkadius 2015-07-01 00:19:44 -05:00
parent 88659b5f7e
commit b71e856c8c

View File

@ -1896,10 +1896,10 @@ bool WorldServer::SendChannelMessage(Client* from, const char* to, uint8 chan_nu
bool WorldServer::SendEmoteMessage(const char* to, uint32 to_guilddbid, uint32 type, const char* message, ...) {
va_list argptr;
char buffer[256];
char buffer[4096] = { 0 };
va_start(argptr, message);
vsnprintf(buffer, 256, message, argptr);
vsnprintf(buffer, sizeof(buffer) - 1, message, argptr);
va_end(argptr);
return SendEmoteMessage(to, to_guilddbid, 0, type, buffer);
@ -1907,7 +1907,7 @@ bool WorldServer::SendEmoteMessage(const char* to, uint32 to_guilddbid, uint32 t
bool WorldServer::SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message, ...) {
va_list argptr;
char buffer[256] = { 0 };
char buffer[4096] = { 0 };
va_start(argptr, message);
vsnprintf(buffer, sizeof(buffer) - 1, message, argptr);