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Query serv reimplement first steps
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@@ -19,7 +19,7 @@
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#define WORLDSERVER_H
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#include "../common/eq_packet_structs.h"
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#include "../common/net/relay_link.h"
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#include "../common/net/servertalk_server.h"
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class WorldServer
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{
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@@ -35,7 +35,7 @@ class WorldServer
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void HandleMessage(uint16 opcode, const EQ::Net::Packet &p);
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private:
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std::unique_ptr<EQ::Net::RelayLink> m_link;
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std::unique_ptr<EQ::Net::ServertalkServer> m_server;
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};
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#endif
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