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[Feature] Add optional is_forced parameter to Zone::Repop (#4046)
* [Feature] Add optional `is_force` parameter to Zone::Repop # Perl - Add `quest::repopzone(is_force)`. # Lua - Add `eq.repop_zone(is_force)`. # Commands - Cleanup `#repop` to use new parameter in `Zone::Repop`. # Notes - Allows operators to forcefully repop a zone without using a second method to clear the respawn timers. * is_forced * Update repop.cpp * Update repop.cpp
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@@ -307,7 +307,7 @@ public:
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void ReloadWorld(uint8 global_repop);
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void RemoveAuth(const char *iCharName, const char *iLSKey);
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void RemoveAuth(uint32 lsid);
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void Repop();
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void Repop(bool is_forced = false);
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void RequestUCSServerStatus();
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void ResetAuth();
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void SetDate(uint16 year, uint8 month, uint8 day, uint8 hour, uint8 minute);
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